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Fission FSN
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#include <fsCRenderCommandTriangleShaded.h>

Public Member Functions | |
| void | init (fsS32 pSprites) |
| fsCRenderCommandTriangleShaded (fsS32 pSprites) | |
| ~fsCRenderCommandTriangleShaded () | |
| Public Member Functions inherited from fsIRendererCommand | |
| fsIRendererCommand () | |
| virtual | ~fsIRendererCommand () |
Friends | |
| class | fsCRenderer |
Additional Inherited Members | |
| Protected Member Functions inherited from fsIRendererCommand | |
| void | blendDescriptorSetup (cocos2d::PipelineDescriptor &pipelineDescriptor) |
| Protected Attributes inherited from fsIRendererCommand | |
| cocos2d::backend::UniformLocation | _textureLocation |
| cocos2d::backend::UniformLocation | _textColorLocation |
| cocos2d::backend::UniformLocation | _mvpMatrixLocation |
| cocos2d::backend::ProgramState * | _programState |
| cocos2d::BlendFunc | _blendFunc |
| fsF32 | _globalZOrder = 0 |
| fsCRenderCommandTriangleShaded::fsCRenderCommandTriangleShaded | ( | fsS32 | pSprites | ) |
| fsCRenderCommandTriangleShaded::~fsCRenderCommandTriangleShaded | ( | ) |
| void fsCRenderCommandTriangleShaded::init | ( | fsS32 | pSprites | ) |
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friend |