#include <fsIRenderCommand.h>
◆ fsIRendererCommand()
| fsIRendererCommand::fsIRendererCommand |
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◆ ~fsIRendererCommand()
| fsIRendererCommand::~fsIRendererCommand |
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virtual |
◆ batchDataPopulate()
◆ batchDataRender()
| virtual void fsIRendererCommand::batchDataRender |
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inlineprotectedvirtual |
◆ blendDescriptorSetup()
| void fsIRendererCommand::blendDescriptorSetup |
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cocos2d::PipelineDescriptor & | pipelineDescriptor | ) |
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protected |
◆ fsCRenderer
◆ _blendFunc
| cocos2d::BlendFunc fsIRendererCommand::_blendFunc |
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protected |
◆ _globalZOrder
| fsF32 fsIRendererCommand::_globalZOrder = 0 |
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protected |
◆ _mvpMatrixLocation
| cocos2d::backend::UniformLocation fsIRendererCommand::_mvpMatrixLocation |
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protected |
◆ _programState
| cocos2d::backend::ProgramState* fsIRendererCommand::_programState |
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protected |
◆ _textColorLocation
| cocos2d::backend::UniformLocation fsIRendererCommand::_textColorLocation |
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protected |
◆ _textureLocation
| cocos2d::backend::UniformLocation fsIRendererCommand::_textureLocation |
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protected |
The documentation for this class was generated from the following files:
- /home/runner/work/fission/fission/libs/fsRenderer/impl/cocos2d-x/vertexStream/fsIRenderCommand.h
- /home/runner/work/fission/fission/libs/fsRenderer/impl/cocos2d-x/vertexStream/fsIRenderCommand.cpp