#include <gfCTotalScoreLevel.h>
◆ fsCTotalScoreLevel()
| fsCTotalScoreLevel::fsCTotalScoreLevel |
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const fsStr & | pLevelPath, |
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const fsStr & | pLevelFolder ) |
◆ ~fsCTotalScoreLevel()
| fsCTotalScoreLevel::~fsCTotalScoreLevel |
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virtual |
◆ bonusCountGet()
| fsS32 fsCTotalScoreLevel::bonusCountGet |
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const |
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inline |
◆ classifiedSilhouettesGet()
| std::map< fsStr, fsS32 > & fsCTotalScoreLevel::classifiedSilhouettesGet |
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◆ miniGameLevel()
| fsBool fsCTotalScoreLevel::miniGameLevel |
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◆ noHintsUsedScoreGet()
| fsS32 fsCTotalScoreLevel::noHintsUsedScoreGet |
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const |
◆ scoreGet()
| fsS32 fsCTotalScoreLevel::scoreGet |
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◆ silhouetteCountGet()
| fsS32 fsCTotalScoreLevel::silhouetteCountGet |
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const |
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inline |
The documentation for this class was generated from the following files: