Fission FSN
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fsCUserSavedData Member List

This is the complete list of members for fsCUserSavedData, including all inherited members.

boolGet(const fsStr &pKey) constfsCVariableTable
boolGetWithDefault(const fsStr &pKey, fsBool pDefault) constfsCVariableTable
boolSet(const fsStr &pKey, fsBool pVal)fsCVariableTable
cheatModeGet(eCHEAT_MODE pMode) constfsCUserSavedData
countGet(const fsStr &pKey) constfsCUserSavedData
countInc(const fsStr &pKey)fsCUserSavedData
create()fsCUserSavedDatastatic
difficultyGet() constfsCUserSavedData
difficultySet(eDIFFICULTY pDifficulty)fsCUserSavedData
downcased(const fsStr &pKey)fsCVariableTableprotectedstatic
eCHEAT_MODE enum namefsCUserSavedData
eDIFFICULTY enum namefsCUserSavedData
eLOAD_RESULT_FAIL_CHECKSUM_INVALID enum valuefsCVariableTable
eLOAD_RESULT_FAIL_FILE_NOT_FOUND enum valuefsCVariableTable
eLOAD_RESULT_FAIL_FILESYSTEM_NOT_READY enum valuefsCVariableTable
eLOAD_RESULT_FAIL_READ_ERROR enum valuefsCVariableTable
eLOAD_RESULT_INVALID enum valuefsCVariableTable
eLOAD_RESULT_SUCCESS_NO_CHECKSUM enum valuefsCVariableTable
eLOAD_RESULT_SUCCESS_WITH_CHECKSUM enum valuefsCVariableTable
f32Get(const fsStr &pKey) constfsCVariableTable
f32GetWithDefault(const fsStr &pKey, fsF32 pDefault) constfsCVariableTable
f32Set(const fsStr &pKey, fsF32 pVal)fsCVariableTable
fileNameGet() constfsCVariableTableinline
fsCProfileManager classfsCUserSavedDatafriend
fsCUserSavedData()fsCUserSavedDataprotected
fsCVariableTable()fsCVariableTable
fsISavedData()fsISavedDataprotected
gameHasBeenStartedGet() constfsCUserSavedData
keyExistsGet(const fsStr &pKey) constfsCVariableTable
levelHasBeenVisitedGet(const fsStr &pLevel) constfsCUserSavedData
load(const fsCResourceName &pFileName)fsCVariableTable
loadResultGet() constfsCVariableTable
mAltBoolTrueStrfsCVariableTableprotectedstatic
mBoolFalseStrfsCVariableTableprotectedstatic
mBoolTrueStrfsCVariableTableprotectedstatic
mCurrentLocationfsCUserSavedDatastatic
mCustomCursorsKeyfsCUserSavedDatastatic
mEffectsVolumeKeyfsCUserSavedDatastatic
mEntriesfsCVariableTableprotected
merge(fsCVariableTable *pIncoming)fsCVariableTable
mFacebookLoggedInfsCUserSavedDatastatic
mFullScreenKeyfsCUserSavedDatastatic
mGameChapterfsCUserSavedDatastatic
mLastMainMenuGuifsCUserSavedDatastatic
mLeftHandCursorsKeyfsCUserSavedDatastatic
mLevelDataPrefixfsCUserSavedDatastatic
mLevelStatePrefixfsCUserSavedDatastatic
mLoadResultfsCVariableTableprotected
mMapLocationfsCUserSavedDatastatic
mMusicVolumeKeyfsCUserSavedDatastatic
mMuteAllKeyfsCUserSavedDatastatic
mVirtualCurrencyfsCUserSavedDatastatic
partKeyCollectionGet(const fsStr &pPartKey) constfsCVariableTable
partValueCollectionGet(const fsStr &pPartVal) constfsCVariableTable
removeKeysContaining(const fsStr &pPartialKey)fsCVariableTable
resetForNewPlayer()fsCUserSavedData
resetForNewPlayerDo()fsCUserSavedDataprotectedvirtual
resetGameProgress()fsCUserSavedData
resetGameProgressDo()fsCUserSavedDataprotectedvirtual
resetToDefaults()fsISavedData
resetToDefaultsDo() overridefsCUserSavedDataprotectedvirtual
s32Get(const fsStr &pKey) constfsCVariableTable
s32GetWithDefault(const fsStr &pKey, fsS32 pDefault) constfsCVariableTable
s32Inc(const fsStr &pKey)fsCUserSavedData
s32Set(const fsStr &pKey, fsS32 pVal)fsCVariableTable
save(const fsCResourceName &pFileName) constfsCVariableTable
strGet(const fsStr &pKey) constfsCVariableTable
strGetWithDefault(const fsStr &pKey, const fsStr &pDefault) constfsCVariableTable
strSet(const fsStr &pKey, const fsStr &pVal)fsCVariableTable
successfullLoadGet() constfsCVariableTable
~fsCUserSavedData()fsCUserSavedDatavirtual
~fsCVariableTable()fsCVariableTablevirtual
~fsISavedData()fsISavedDatavirtual