#include <fsCUserSavedData.h>
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| template<typename T> |
| static std::unique_ptr< T > | create () |
◆ eCHEAT_MODE
◆ eDIFFICULTY
| Enumerator |
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| eCASUAL | |
| eCHALLENGE | |
| eEXTREME | |
◆ ~fsCUserSavedData()
| fsCUserSavedData::~fsCUserSavedData |
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virtual |
◆ fsCUserSavedData()
| fsCUserSavedData::fsCUserSavedData |
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protected |
◆ cheatModeGet()
◆ countGet()
| fsS32 fsCUserSavedData::countGet |
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const fsStr & | pKey | ) |
const |
◆ countInc()
| void fsCUserSavedData::countInc |
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const fsStr & | pKey | ) |
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◆ create()
template<typename T>
| std::unique_ptr< T > fsCUserSavedData::create |
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static |
◆ difficultyGet()
◆ difficultySet()
| void fsCUserSavedData::difficultySet |
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eDIFFICULTY | pDifficulty | ) |
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◆ gameHasBeenStartedGet()
| fsBool fsCUserSavedData::gameHasBeenStartedGet |
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const |
◆ levelHasBeenVisitedGet()
| fsBool fsCUserSavedData::levelHasBeenVisitedGet |
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const fsStr & | pLevel | ) |
const |
◆ resetForNewPlayer()
| void fsCUserSavedData::resetForNewPlayer |
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◆ resetForNewPlayerDo()
| void fsCUserSavedData::resetForNewPlayerDo |
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protectedvirtual |
◆ resetGameProgress()
| void fsCUserSavedData::resetGameProgress |
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◆ resetGameProgressDo()
| void fsCUserSavedData::resetGameProgressDo |
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protectedvirtual |
◆ resetToDefaultsDo()
| void fsCUserSavedData::resetToDefaultsDo |
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overrideprotectedvirtual |
◆ s32Inc()
| void fsCUserSavedData::s32Inc |
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const fsStr & | pKey | ) |
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◆ fsCProfileManager
◆ mCurrentLocation
| const fsStr fsCUserSavedData::mCurrentLocation |
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static |
◆ mCustomCursorsKey
| const fsStr fsCUserSavedData::mCustomCursorsKey |
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static |
◆ mEffectsVolumeKey
| const fsStr fsCUserSavedData::mEffectsVolumeKey |
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static |
◆ mFacebookLoggedIn
| const fsStr fsCUserSavedData::mFacebookLoggedIn |
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static |
◆ mFullScreenKey
| const fsStr fsCUserSavedData::mFullScreenKey |
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static |
◆ mGameChapter
| const fsStr fsCUserSavedData::mGameChapter |
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static |
◆ mLastMainMenuGui
| const fsStr fsCUserSavedData::mLastMainMenuGui |
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static |
◆ mLeftHandCursorsKey
| const fsStr fsCUserSavedData::mLeftHandCursorsKey |
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static |
◆ mLevelDataPrefix
| const fsStr fsCUserSavedData::mLevelDataPrefix |
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static |
◆ mLevelStatePrefix
| const fsStr fsCUserSavedData::mLevelStatePrefix |
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static |
◆ mMapLocation
| const fsStr fsCUserSavedData::mMapLocation |
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static |
◆ mMusicVolumeKey
| const fsStr fsCUserSavedData::mMusicVolumeKey |
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static |
◆ mMuteAllKey
| const fsStr fsCUserSavedData::mMuteAllKey |
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static |
◆ mVirtualCurrency
| const fsStr fsCUserSavedData::mVirtualCurrency |
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static |
The documentation for this class was generated from the following files: