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fsCVertexStreamLineRenderData Member List

This is the complete list of members for fsCVertexStreamLineRenderData, including all inherited members.

batchable() constfsIRenderData
batchableDo() constfsIRenderDatainlineprotectedvirtual
batchDataPopulate(void *pRenderBuffer, fsIRenderer::eSPRITE_STRIP_PLACE pPosition) const overridefsCVertexStreamLineRenderDatavirtual
colourCopyToImpl(void *pImpl) const overridefsCVertexStreamLineRenderDatavirtual
colourSet(const fsSColour4B &pColour)fsIRenderData
colourSetDo(const fsSColour4B &pColour) overridefsILineRenderDataprotectedvirtual
create()fsCVertexStreamLineRenderDataprotectedstatic
factoryGet()fsIRenderDatastatic
factorySet(fsIRenderDataFactory *pComponentFactory)fsIRenderDatastatic
fsCRenderDataFactoryVertexStream classfsCVertexStreamLineRenderDatafriend
fsCVertexStreamLineRenderData()=defaultfsCVertexStreamLineRenderDataprotected
fsILineRenderData()fsILineRenderData
fsIRenderData()=defaultfsIRenderData
fsIVertexRenderData()fsIVertexRenderDataprotected
matrixApply(const fsAffineMtx2d &pRenderMatrix)fsIRenderData
matrixApplyDo(const fsAffineMtx2d &pRenderMatrix) overridefsCVertexStreamLineRenderDataprotectedvirtual
mColourfsIRenderData
mOriginalVertsfsIVertexRenderData
mVertsfsIVertexRenderData
passToEngineRenderer(fsIRenderer *pRenderer)fsIRenderData
passToEngineRenderer(fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob)fsIRenderData
passToEngineRendererDo(fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob) overridefsILineRenderDataprotectedvirtual
fsIVertexRenderData::passToEngineRendererDo(fsIRenderer *const pRenderer)fsIRenderDatainlineprotectedvirtual
render()fsIRenderData
renderDo() overridefsILineRenderDataprotectedvirtual
vertCountGet() constfsIVertexRenderData
vertsCopyToImpl(fsS32 pIndex, void *pImpl) const overridefsCVertexStreamLineRenderDatavirtual
vertsSet(std::vector< fsVec2d > const &pVerts)fsIVertexRenderData
vertsSetDo(std::vector< fsVec2d > const &pVerts)fsIVertexRenderDatainlineprotectedvirtual
~fsCVertexStreamLineRenderData()=defaultfsCVertexStreamLineRenderDatavirtual
~fsILineRenderData()fsILineRenderDatavirtual
~fsIRenderData()=defaultfsIRenderDatavirtual
~fsIVertexRenderData()=defaultfsIVertexRenderDatavirtual