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Fission FSN
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#include <fsI3dAnimation.h>

Public Member Functions | |
| void | update (fsS32 pDeltaMs) |
| virtual | ~fsI3dAnimation () |
Static Public Member Functions | |
| static std::shared_ptr< fsI3dAnimation > | create (std::shared_ptr< fsI3dAnimationData > pAnimData, fsStr const &pAnimationName) |
Protected Member Functions | |
| virtual void | updateDo (fsS32 pDeltaMs) |
| fsI3dAnimation (std::shared_ptr< fsI3dAnimationData > pAnimData, fsStr const &pAnimationName) | |
Friends | |
| class | fsCRetained3dSprite |
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virtual |
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protected |
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static |
| void fsI3dAnimation::update | ( | fsS32 | pDeltaMs | ) |
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inlineprotectedvirtual |
Reimplemented in fsC3dAnimation, fsC3dAnimation, and fsC3dAnimation.
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friend |