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fsINode Member List
This is the complete list of members for
fsINode
, including all inherited members.
angleGet
() const
fsINode
angleSet
(fsF32 pAngleRadians)
fsINode
boolDeserialise
()
fsINode
boolSerialise
(fsBool pVal)
fsINode
bringToFrontOfSiblings
()
fsINode
childAdd
(fsINode *pChild)
fsINode
childFind
(const fsStr &pName, fsBool pCaseless=false) const
fsINode
childRemove
(fsINode *pChild)
fsINode
deserialise
(fsStr &pLoadStr)
fsINode
deserialiseDo
()
fsINode
inline
protected
virtual
destroy
()
fsINode
flaggedNodesDestroy
()
fsINode
static
fsCEntity
class
fsINode
friend
fsINode
(const fsStr &pName)
fsINode
gfCDebugJustCollectablesView
class
fsINode
friend
hierarchyDumpToLog
() const
fsINode
init
()
fsINode
initDo
()
fsINode
inline
protected
virtual
initialiseFromVariableTable
(const fsCVariableTable &pVars)
fsINode
initialiseFromVariableTableDo
(const fsCVariableTable &pVars)
fsINode
inline
protected
virtual
localMatrixGet
() const
fsINode
mAngle
fsINode
protected
matrixDirtyGet
() const
fsINode
matrixUpdate
()
fsINode
matrixUpdateIfDirty
()
fsINode
mChildren
fsINode
protected
mInChildUpdate
fsINode
protected
mLocalMtx
fsINode
protected
mMtxDirty
fsINode
protected
mName
fsINode
protected
mParent
fsINode
protected
mPos
fsINode
protected
mRenderChildrenRegardless
fsINode
protected
mRenderMtx
fsINode
protected
mRotationDir
fsINode
protected
mRotationSpeed
fsINode
protected
mScale
fsINode
protected
mSerialisableController
fsINode
protected
mSkipMe
fsINode
protected
mTargetAngle
fsINode
protected
mVisible
fsINode
protected
nameGet
() const
fsINode
nameSet
(const fsStr &pName)
fsINode
newNodesParent
()
fsINode
static
parentGet
() const
fsINode
pointDeserialise
()
fsINode
pointSerialise
(const fsPoint &pVal)
fsINode
posGet
() const
fsINode
posRelativeToAncestorGet
(const fsINode *pAncestor) const
fsINode
posSet
(const fsVec2d &pPos)
fsINode
postLink
()
fsINode
postLinkDo
()
fsINode
inline
protected
virtual
postLoad
()
fsINode
inline
protected
virtual
pushToBackOfSiblings
()
fsINode
render
()
fsINode
renderDo
()
fsINode
inline
protected
virtual
renderMatrixGet
() const
fsINode
reset
()
fsINode
resetDo
()
fsINode
inline
protected
virtual
s32Deserialise
()
fsINode
s32Serialise
(fsS32 pVal)
fsINode
scaleGet
() const
fsINode
scaleSet
(fsVec2d const &pScale)
fsINode
screenCoordConvertToLocal
(const fsVec2d &pScreenPos, fsVec2d &pLocalPos)
fsINode
screenPositionGet
() const
fsINode
serialise
(fsStr &pSaveStr)
fsINode
serialiseDo
()
fsINode
inline
protected
virtual
skipMeGet
() const
fsINode
skipMeSet
(fsBool pVisible)
fsINode
staticVectorsCreate
()
fsINode
static
staticVectorsDestroy
()
fsINode
static
strDeserialise
()
fsINode
strSerialise
(const fsStr &pVal)
fsINode
targetAngleSet
(fsF32 pRadians, fsF32 pRadiansPerSec)
fsINode
update
(fsS32 pDeltaMs)
fsINode
updatedMatrixProcess
()
fsINode
inline
protected
virtual
updateDo
(fsS32 pDeltaMs)
fsINode
inline
protected
virtual
visibleGet
() const
fsINode
visibleSet
(fsBool pVisible)
fsINode
~fsINode
()
fsINode
protected
virtual
Generated on
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1.16.1