Fission FSN
Loading...
Searching...
No Matches
fsISpriteRenderData Member List

This is the complete list of members for fsISpriteRenderData, including all inherited members.

alphaBlendModeSet(fsS32 pAlphaBlendMode)fsISpriteRenderData
alphaBlendModeSetDo(fsS32 pAlphaBlendMode)fsISpriteRenderDatainlineprotectedvirtual
batchable() constfsIRenderData
batchableDo() constfsIRenderDatainlineprotectedvirtual
batchDataPopulate(void *pRenderBuffers, fsIRenderer::eSPRITE_STRIP_PLACE pPosition) constfsIRenderDatainlinevirtual
brushSet(std::shared_ptr< fsCBrush > pBrush)fsISpriteRenderData
brushSetDo(std::shared_ptr< fsCBrush > pBrush)fsISpriteRenderDatainlineprotectedvirtual
colourCopyToImpl(void *const pImpl) constfsISpriteRenderDatainlinevirtual
colourSet(const fsSColour4B &pColour)fsIRenderData
colourSetDo(const fsSColour4B &pColour)fsIRenderDatainlineprotectedvirtual
eINDEX_BL enum valuefsISpriteRenderData
eINDEX_BR enum valuefsISpriteRenderData
eINDEX_TL enum valuefsISpriteRenderData
eINDEX_TR enum valuefsISpriteRenderData
eVertIndexOrder enum namefsISpriteRenderData
factoryGet()fsIRenderDatastatic
factorySet(fsIRenderDataFactory *pComponentFactory)fsIRenderDatastatic
fsIRenderData()=defaultfsIRenderData
fsISpriteRenderData()fsISpriteRenderDataprotected
fsIVertexRenderData()fsIVertexRenderDataprotected
heightSet(fsS32 pHeight)fsISpriteRenderData
heightSetDo(fsS32 pHeight)fsISpriteRenderDatainlineprotectedvirtual
materialGet() constfsISpriteRenderData
matrixApply(const fsAffineMtx2d &pRenderMatrix)fsIRenderData
matrixApplyDo(const fsAffineMtx2d &pRenderMatrix)fsIRenderDatainlineprotectedvirtual
mColourfsIRenderData
mMaterialfsISpriteRenderData
mOriginalVertsfsIVertexRenderData
mUVOffsetfsISpriteRenderData
mUVsfsISpriteRenderData
mVertsfsIVertexRenderData
passToEngineRenderer(fsIRenderer *pRenderer)fsIRenderData
passToEngineRenderer(fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob)fsIRenderData
passToEngineRendererDo(fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob) overridefsISpriteRenderDataprotectedvirtual
fsIVertexRenderData::passToEngineRendererDo(fsIRenderer *const pRenderer)fsIRenderDatainlineprotectedvirtual
polyInfoSet(fsSPolyInfo const &pPolyInfo)fsISpriteRenderData
polyInfoSetDo(fsSPolyInfo const &pPolyInfo)fsISpriteRenderDatainlineprotectedvirtual
render()fsIRenderData
renderDo() overridefsISpriteRenderDataprotectedvirtual
textureWrapSet()fsISpriteRenderData
textureWrapSetDo()fsISpriteRenderDatainlineprotectedvirtual
uvsCopyToImpl(fsS32 pIndex, void *const pImpl) constfsISpriteRenderDatainlinevirtual
uvScroll(const fsVec2d &pOffest)fsISpriteRenderData
uvScrollDo(const fsRect &pOffSet)fsISpriteRenderDatainlineprotectedvirtual
uvsSetFromBrush(std::shared_ptr< fsCBrush > pBrush)fsISpriteRenderData
vertCountGet() constfsIVertexRenderData
vertsCopyToImpl(fsS32 pIndex, void *const pImpl) constfsISpriteRenderDatainlinevirtual
vertsSet(std::vector< fsVec2d > const &pVerts)fsIVertexRenderData
vertsSetDo(std::vector< fsVec2d > const &pVerts)fsIVertexRenderDatainlineprotectedvirtual
widthSet(fsS32 pWidth)fsISpriteRenderData
widthSetDo(fsS32 pWidth)fsISpriteRenderDatainlineprotectedvirtual
~fsIRenderData()=defaultfsIRenderDatavirtual
~fsISpriteRenderData()fsISpriteRenderDatavirtual
~fsIVertexRenderData()=defaultfsIVertexRenderDatavirtual