#include <fsIObject.h>
◆ ~fsIObject()
| virtual fsNTileMap::fsIObject::~fsIObject |
( |
| ) |
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virtualdefault |
◆ fsIObject()
| fsNTileMap::fsIObject::fsIObject |
( |
| ) |
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protecteddefault |
◆ boolPropertyGet()
| virtual fsBool fsNTileMap::fsIObject::boolPropertyGet |
( |
const fsStr & | pName, |
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fsBool | pDefault = false ) const |
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pure virtual |
◆ floatPropertyGet()
| virtual fsF32 fsNTileMap::fsIObject::floatPropertyGet |
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const fsStr & | pName, |
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fsF32 | pDefault = 0.0f ) const |
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pure virtual |
◆ heightGet()
| virtual fsS32 fsNTileMap::fsIObject::heightGet |
( |
| ) |
const |
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pure virtual |
◆ intPropertyGet()
| virtual fsS32 fsNTileMap::fsIObject::intPropertyGet |
( |
const fsStr & | pName, |
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fsS32 | pDefault = 0 ) const |
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pure virtual |
◆ nameGet()
| virtual fsStr fsNTileMap::fsIObject::nameGet |
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| ) |
const |
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pure virtual |
◆ posGet()
| virtual fsPoint fsNTileMap::fsIObject::posGet |
( |
| ) |
const |
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pure virtual |
◆ propertyExistsGet()
| virtual fsBool fsNTileMap::fsIObject::propertyExistsGet |
( |
const fsStr & | pName | ) |
const |
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pure virtual |
◆ stringPropertyGet()
| virtual fsStr fsNTileMap::fsIObject::stringPropertyGet |
( |
const fsStr & | pName, |
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const fsStr & | pDefault = "" ) const |
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pure virtual |
◆ typeGet()
| virtual fsStr fsNTileMap::fsIObject::typeGet |
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| ) |
const |
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pure virtual |
The object's type, as set against it in the Tiled editor (empty if none).
◆ widthGet()
| virtual fsS32 fsNTileMap::fsIObject::widthGet |
( |
| ) |
const |
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pure virtual |
The documentation for this class was generated from the following file:
- /home/runner/work/fission/fission/libs/fsTileMap/fsIObject.h