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gfCDrawOrderControllerComponent Class Reference

#include <gfCDrawOrderControllerComponent.h>

Inheritance diagram for gfCDrawOrderControllerComponent:

Public Member Functions

void dropPiece (gfCJigsawMinigameComponent *const pActivePiece)
void drawableEntitiesCreate ()
void drawOrderStateCreate ()
void drawOrderStateRestore ()
virtual ~gfCDrawOrderControllerComponent ()
Public Member Functions inherited from fsIComponent
template<typename TInterface>
std::vector< fsCEntity * > appSceneEntitiesWithComponentOfFamilyType () const
template<typename TInterface>
fsCEntityappSceneFirstEntityWithComponentOfFamilyType () const
fsCEntityappSceneEntityNamed (const fsStr &pName) const
void reset ()
void update (fsS32 pDeltaMs)
void render ()
void matrixApply ()
void postLoad ()
void deserialise ()
void serialise ()
void initialiseFromVariableTable (const fsCVariableTable &pVars)
void initialise ()
void finalise ()
fsCEntityparentGet () const
fsCEntitygrandparentGet () const

Static Public Attributes

static const fsCUniqueId mTypeId

Protected Member Functions

 gfCDrawOrderControllerComponent (fsCEntity *pParent)
void postLoadDo () override
void serialiseDo () override
void initialiseDo () override
Protected Member Functions inherited from fsIComponent
virtual void resetDo ()
virtual void updateDo (fsS32 pDeltaMs)
virtual void renderDo ()
virtual void matrixApplyDo ()
virtual void deserialiseDo ()
virtual void initialiseFromVariableTableDo (const fsCVariableTable &pVars)
virtual void finaliseDo ()
virtual ~fsIComponent ()
 fsIComponent (fsCEntity *pParent)

Static Protected Member Functions

static fsIComponentcreate (fsCEntity *pParent)

Friends

class fsCComponentFactory

Constructor & Destructor Documentation

◆ ~gfCDrawOrderControllerComponent()

gfCDrawOrderControllerComponent::~gfCDrawOrderControllerComponent ( )
virtual

◆ gfCDrawOrderControllerComponent()

gfCDrawOrderControllerComponent::gfCDrawOrderControllerComponent ( fsCEntity * pParent)
protected

Member Function Documentation

◆ create()

fsIComponent * gfCDrawOrderControllerComponent::create ( fsCEntity * pParent)
staticprotected

◆ drawableEntitiesCreate()

void gfCDrawOrderControllerComponent::drawableEntitiesCreate ( )

◆ drawOrderStateCreate()

void gfCDrawOrderControllerComponent::drawOrderStateCreate ( )

◆ drawOrderStateRestore()

void gfCDrawOrderControllerComponent::drawOrderStateRestore ( )

◆ dropPiece()

void gfCDrawOrderControllerComponent::dropPiece ( gfCJigsawMinigameComponent *const pActivePiece)

◆ initialiseDo()

void gfCDrawOrderControllerComponent::initialiseDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ postLoadDo()

void gfCDrawOrderControllerComponent::postLoadDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ serialiseDo()

void gfCDrawOrderControllerComponent::serialiseDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ fsCComponentFactory

friend class fsCComponentFactory
friend

Member Data Documentation

◆ mTypeId

const fsCUniqueId gfCDrawOrderControllerComponent::mTypeId
static

The documentation for this class was generated from the following files: