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gfCJigsawMinigameComponent Class Reference

#include <gfCJigsawMinigameComponent.h>

Inheritance diagram for gfCJigsawMinigameComponent:

Public Member Functions

void hintPieceAndHomeSlot ()
fsBool isHintableGet () const override
fsBool hintDo () override
void gameLogicSet (gfCJigsawLogicComponent *const pParentLogic)
fsBool activePickAndPlaceStartPiece () const
void unlink ()
void link (fsCEntity *pParent)
void posSet (fsPoint const &pPos)
void bordersRegister (fsS32 pTop, fsS32 pBottom)
void cut (std::shared_ptr< fsCBrush > pTexture, gfIStencil *pStencil)
Public Member Functions inherited from gfIMinigameComponent
void initialise (const fsCVariableTable &pVars)
void skip ()
fsBool completedGet () const
Public Member Functions inherited from fsIGestureHandlingComponent
fsBool hitTest (const fsPoint &pPos) const
Public Member Functions inherited from fsIMessageListenerComponent
 fsIMessageListenerComponent (fsCEntity *pParent)
 fsIMessageListenerComponent (fsCEntity *pParent, fsS32 pPriority)
virtual ~fsIMessageListenerComponent ()
Public Member Functions inherited from fsIComponent
template<typename TInterface>
std::vector< fsCEntity * > appSceneEntitiesWithComponentOfFamilyType () const
template<typename TInterface>
fsCEntityappSceneFirstEntityWithComponentOfFamilyType () const
fsCEntityappSceneEntityNamed (const fsStr &pName) const
void reset ()
void update (fsS32 pDeltaMs)
void render ()
void matrixApply ()
void postLoad ()
void deserialise ()
void serialise ()
void initialiseFromVariableTable (const fsCVariableTable &pVars)
void initialise ()
void finalise ()
fsCEntityparentGet () const
fsCEntitygrandparentGet () const
Public Member Functions inherited from fsIMessageListener
void listenersRegister ()
void listenersDeregister ()
void prioritySet (fsS32 pPriority)
fsBool messageProcess (const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam)
void inputSteal ()
Public Member Functions inherited from gfIMinigameHintable
virtual fsBool isActiveGet () const
virtual ~gfIMinigameHintable ()

Static Public Member Functions

static void edgePiecesOnlyToggle ()
Static Public Member Functions inherited from fsIMessageListener
static fsBool lessThan (const fsIMessageListener *pLHS, const fsIMessageListener *pRHS)

Static Public Attributes

static const fsCUniqueId mToggleEdgesMsg
static const fsCUniqueId mJigssawDroppedPieceMsg
static const fsStr mStartSuffix
static const fsCUniqueId mTypeId
static const fsStr mEntityPrefix

Protected Member Functions

void listenersRegisterDo () override
void listenersDeregisterDo () override
fsBool messageProcessDo (const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
void onTap (const fsPoint &pTapPos) override
void onDragStart (const fsPoint &pStartPos) override
void onDragMove (const fsPoint &pCurrPos) override
void onDragEnd (const fsPoint &pEndPos) override
void serialiseDo () override
void deserialiseDo () override
void resetDo () override
void initialiseDo (const fsCVariableTable &pVars) override
void skipDo () override
fsBool acceptingInputGet () const override
 gfCJigsawMinigameComponent (fsCEntity *pParent)
virtual ~gfCJigsawMinigameComponent ()
Protected Member Functions inherited from gfIMinigameComponent
void resetDo () override
void listenersRegisterDo () override
void listenersDeregisterDo () override
fsBool messageProcessDo (const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
void completionStateUpdate (fsBool pComplete, fsBool pCreateEffect)
fsS32 indexCalculate ()
 gfIMinigameComponent (fsCEntity *pParent, fsBool pHandleTaps, fsBool pHandleDragEvent, fsBool pHandlePinchEvents)
 gfIMinigameComponent (fsCEntity *pParent)
virtual ~gfIMinigameComponent ()
Protected Member Functions inherited from fsIGestureHandlingComponent
virtual void stolenInputDo ()
void gestureTypesSet (fsBool pHandleTaps, fsBool pHandleDragEvent, fsBool pHandlePinchEvents)
void gestureReset ()
 fsIGestureHandlingComponent (fsCEntity *pParent, fsBool pHandleTaps, fsBool pHandleDragEvent, fsBool pHandlePinchEvents)
virtual ~fsIGestureHandlingComponent ()
Protected Member Functions inherited from fsIComponent
virtual void updateDo (fsS32 pDeltaMs)
virtual void renderDo ()
virtual void matrixApplyDo ()
virtual void postLoadDo ()
virtual void initialiseFromVariableTableDo (const fsCVariableTable &pVars)
virtual void initialiseDo ()
virtual void finaliseDo ()
virtual ~fsIComponent ()
 fsIComponent (fsCEntity *pParent)
Protected Member Functions inherited from fsIMessageListener
virtual void inputStealDo ()
 fsIMessageListener (fsS32 pPriority)
virtual ~fsIMessageListener ()

Static Protected Member Functions

static fsIComponentcreate (fsCEntity *pParent)

Static Protected Attributes

static fsS32 mHomePositionThreshold

Friends

class gfCJigsawCluster
class gfCDrawOrderControllerComponent
class fsCComponentFactory
class gfCJigsawComponentCutter
class gfCDrawOrderStateComponent

Additional Inherited Members

Public Types inherited from fsIMessageListener
enum  {
  ePRIORITY_NORMAL = 0 , ePRIORITY_DEBUG_WINDOW , ePRIORITY_SOFTWARE_CURSOR , ePRIORITY_TEXT_ENTRY ,
  ePRIORITY_DEBUG_MODAL , ePRIORITY_DEBUG_MODAL_BUTTON
}
Protected Types inherited from fsIGestureHandlingComponent
enum  {
  eSTATE_NOT_IN_GESTURE = 0 , eSTATE_MOUSE_OVER , eSTATE_EVALUATING_GESTURE_TYPE , eSTATE_IN_TAP_GESTURE ,
  eSTATE_IN_DRAG_GESTURE , eSTATE_IN_PINCH_GESTURE , eSTATE_WAITING_FOR_ALL_POINTS_TO_RELEASE
}
Protected Attributes inherited from gfIMinigameComponent
fsBool mLevelCompleteWaitingForUserInput
Protected Attributes inherited from fsIGestureHandlingComponent
std::vector< sGesturePointmGesturePoints
fsS32 mGestureState
fsS32 mNumPointsDown
fsBool mHighlighted
Protected Attributes inherited from fsIMessageListener
fsS32 mPriority

Constructor & Destructor Documentation

◆ gfCJigsawMinigameComponent()

gfCJigsawMinigameComponent::gfCJigsawMinigameComponent ( fsCEntity * pParent)
protected

◆ ~gfCJigsawMinigameComponent()

gfCJigsawMinigameComponent::~gfCJigsawMinigameComponent ( )
protectedvirtual

Member Function Documentation

◆ acceptingInputGet()

fsBool gfCJigsawMinigameComponent::acceptingInputGet ( ) const
overrideprotectedvirtual

◆ activePickAndPlaceStartPiece()

fsBool gfCJigsawMinigameComponent::activePickAndPlaceStartPiece ( ) const

◆ bordersRegister()

void gfCJigsawMinigameComponent::bordersRegister ( fsS32 pTop,
fsS32 pBottom )

◆ create()

fsIComponent * gfCJigsawMinigameComponent::create ( fsCEntity * pParent)
staticprotected

◆ cut()

void gfCJigsawMinigameComponent::cut ( std::shared_ptr< fsCBrush > pTexture,
gfIStencil * pStencil )

◆ deserialiseDo()

void gfCJigsawMinigameComponent::deserialiseDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ edgePiecesOnlyToggle()

void gfCJigsawMinigameComponent::edgePiecesOnlyToggle ( )
static

◆ gameLogicSet()

void gfCJigsawMinigameComponent::gameLogicSet ( gfCJigsawLogicComponent *const pParentLogic)

◆ hintDo()

fsBool gfCJigsawMinigameComponent::hintDo ( )
overridevirtual

Reimplemented from gfIMinigameHintable.

◆ hintPieceAndHomeSlot()

void gfCJigsawMinigameComponent::hintPieceAndHomeSlot ( )

◆ initialiseDo()

void gfCJigsawMinigameComponent::initialiseDo ( const fsCVariableTable & pVars)
overrideprotectedvirtual

Implements gfIMinigameComponent.

◆ isHintableGet()

fsBool gfCJigsawMinigameComponent::isHintableGet ( ) const
overridevirtual

Implements gfIMinigameHintable.

◆ link()

void gfCJigsawMinigameComponent::link ( fsCEntity * pParent)

◆ listenersDeregisterDo()

void gfCJigsawMinigameComponent::listenersDeregisterDo ( )
overrideprotectedvirtual

Reimplemented from fsIGestureHandlingComponent.

◆ listenersRegisterDo()

void gfCJigsawMinigameComponent::listenersRegisterDo ( )
overrideprotectedvirtual

Reimplemented from fsIGestureHandlingComponent.

◆ messageProcessDo()

fsBool gfCJigsawMinigameComponent::messageProcessDo ( const fsCUniqueId & pMessageType,
const fsIMessageDispatcher::sMessageParameters & pParam )
overrideprotectedvirtual

Reimplemented from fsIGestureHandlingComponent.

◆ onDragEnd()

void gfCJigsawMinigameComponent::onDragEnd ( const fsPoint & pEndPos)
overrideprotectedvirtual

Reimplemented from fsIGestureHandlingComponent.

◆ onDragMove()

void gfCJigsawMinigameComponent::onDragMove ( const fsPoint & pCurrPos)
overrideprotectedvirtual

Reimplemented from fsIGestureHandlingComponent.

◆ onDragStart()

void gfCJigsawMinigameComponent::onDragStart ( const fsPoint & pStartPos)
overrideprotectedvirtual

Reimplemented from fsIGestureHandlingComponent.

◆ onTap()

void gfCJigsawMinigameComponent::onTap ( const fsPoint & pTapPos)
overrideprotectedvirtual

Reimplemented from fsIGestureHandlingComponent.

◆ posSet()

void gfCJigsawMinigameComponent::posSet ( fsPoint const & pPos)

◆ resetDo()

void gfCJigsawMinigameComponent::resetDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ serialiseDo()

void gfCJigsawMinigameComponent::serialiseDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ skipDo()

void gfCJigsawMinigameComponent::skipDo ( )
overrideprotectedvirtual

Implements gfIMinigameComponent.

◆ unlink()

void gfCJigsawMinigameComponent::unlink ( )

◆ fsCComponentFactory

friend class fsCComponentFactory
friend

◆ gfCDrawOrderControllerComponent

friend class gfCDrawOrderControllerComponent
friend

◆ gfCDrawOrderStateComponent

friend class gfCDrawOrderStateComponent
friend

◆ gfCJigsawCluster

friend class gfCJigsawCluster
friend

◆ gfCJigsawComponentCutter

friend class gfCJigsawComponentCutter
friend

Member Data Documentation

◆ mEntityPrefix

const fsStr gfCJigsawMinigameComponent::mEntityPrefix
static

◆ mHomePositionThreshold

fsS32 gfCJigsawMinigameComponent::mHomePositionThreshold
staticprotected

◆ mJigssawDroppedPieceMsg

const fsCUniqueId gfCJigsawMinigameComponent::mJigssawDroppedPieceMsg
static

◆ mStartSuffix

const fsStr gfCJigsawMinigameComponent::mStartSuffix
static

◆ mToggleEdgesMsg

const fsCUniqueId gfCJigsawMinigameComponent::mToggleEdgesMsg
static

◆ mTypeId

const fsCUniqueId gfCJigsawMinigameComponent::mTypeId
static

The documentation for this class was generated from the following files: