#include <gfCJigsawCluster.h>
◆ fsTClusterMemFnc
| typedef void(gfCJigsawMinigameComponent::* gfCJigsawCluster::fsTClusterMemFnc) () |
◆ fsTClusterMemMoveFnc
| typedef void(gfCJigsawMinigameComponent::* gfCJigsawCluster::fsTClusterMemMoveFnc) (const fsPoint &pPos) |
◆ eDirection
| Enumerator |
|---|
| eNone | |
| eNorth | |
| eEast | |
| eSouth | |
| eWest | |
◆ gfCJigsawCluster()
| gfCJigsawCluster::gfCJigsawCluster |
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inlineprotected |
◆ ~gfCJigsawCluster()
| gfCJigsawCluster::~gfCJigsawCluster |
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inlineprotected |
◆ clusterCreate()
◆ clusterFncExecute()
◆ clusterMoveFncExecute()
◆ clustersRelink()
◆ inMyClusterGet()
◆ loadLink()
◆ rootGet()
◆ saveLink()
◆ tailOfClusterGet()
The documentation for this class was generated from the following files:
- /home/runner/work/fission/fission/gameModules/gfMinigameCore/components/jigsaw/gfCJigsawCluster.h
- /home/runner/work/fission/fission/gameModules/gfMinigameCore/components/jigsaw/gfCJigsawCluster.cpp