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Fission FSN
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#include <gfCGameMessageDispatcher.h>

Static Public Member Functions | |
| static void | create () |
| static void | destroy () |
| Static Public Member Functions inherited from fsTSingleton< fsCAppMessageDispatcher > | |
| static void | create () |
| static fsCAppMessageDispatcher * | instanceGet () |
| static void | destroy () |
Protected Member Functions | |
| fsBool | messageDispatchDo (const fsCUniqueId &pMessageType, const sMessageParameters &pParam) override |
| gfCGameMessageDispatcher () | |
| virtual | ~gfCGameMessageDispatcher () |
| Protected Member Functions inherited from fsTSingleton< fsCAppMessageDispatcher > | |
| fsTSingleton ()=default | |
| ~fsTSingleton ()=default | |
Additional Inherited Members | |
| Static Protected Attributes inherited from fsTSingleton< fsCAppMessageDispatcher > | |
| static fsCAppMessageDispatcher * | mInstance |
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protected |
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protectedvirtual |
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static |
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static |
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overrideprotectedvirtual |
Reimplemented from fsIMessageDispatcher.