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gfCParticleCollectionEffectComponent Class Reference

#include <gfCParticleCollectionEffectComponent.h>

Inheritance diagram for gfCParticleCollectionEffectComponent:

Public Member Functions

void particleInitialise (const fsCResourceName &pParticleFile)
virtual ~gfCParticleCollectionEffectComponent ()
Public Member Functions inherited from fsIComponent
template<typename TInterface>
std::vector< fsCEntity * > appSceneEntitiesWithComponentOfFamilyType () const
template<typename TInterface>
fsCEntityappSceneFirstEntityWithComponentOfFamilyType () const
fsCEntityappSceneEntityNamed (const fsStr &pName) const
void reset ()
void update (fsS32 pDeltaMs)
void render ()
void matrixApply ()
void postLoad ()
void deserialise ()
void serialise ()
void initialiseFromVariableTable (const fsCVariableTable &pVars)
void initialise ()
void finalise ()
fsCEntityparentGet () const
fsCEntitygrandparentGet () const

Static Public Attributes

static const fsCUniqueId mTypeId
Static Public Attributes inherited from fsICollectionEffectComponent
static const fsCUniqueId mEffectCompleteMsg

Protected Member Functions

void updateDo (fsS32 pDeltaMs) override
void renderDo () override
void matrixApplyDo () override
 gfCParticleCollectionEffectComponent (fsCEntity *pParent)
Protected Member Functions inherited from fsICollectionEffectComponent
void onEffectComplete ()
 fsICollectionEffectComponent (fsCEntity *pParent)
virtual ~fsICollectionEffectComponent ()
Protected Member Functions inherited from fsIComponent
virtual void resetDo ()
virtual void postLoadDo ()
virtual void deserialiseDo ()
virtual void serialiseDo ()
virtual void initialiseFromVariableTableDo (const fsCVariableTable &pVars)
virtual void initialiseDo ()
virtual void finaliseDo ()
virtual ~fsIComponent ()
 fsIComponent (fsCEntity *pParent)

Static Protected Member Functions

static fsIComponentcreate (fsCEntity *pParent)

Friends

class fsCComponentFactory

Constructor & Destructor Documentation

◆ ~gfCParticleCollectionEffectComponent()

gfCParticleCollectionEffectComponent::~gfCParticleCollectionEffectComponent ( )
virtual

◆ gfCParticleCollectionEffectComponent()

gfCParticleCollectionEffectComponent::gfCParticleCollectionEffectComponent ( fsCEntity * pParent)
protected

Member Function Documentation

◆ create()

fsIComponent * gfCParticleCollectionEffectComponent::create ( fsCEntity * pParent)
staticprotected

◆ matrixApplyDo()

void gfCParticleCollectionEffectComponent::matrixApplyDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ particleInitialise()

void gfCParticleCollectionEffectComponent::particleInitialise ( const fsCResourceName & pParticleFile)

◆ renderDo()

void gfCParticleCollectionEffectComponent::renderDo ( )
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ updateDo()

void gfCParticleCollectionEffectComponent::updateDo ( fsS32 pDeltaMs)
overrideprotectedvirtual

Reimplemented from fsIComponent.

◆ fsCComponentFactory

friend class fsCComponentFactory
friend

Member Data Documentation

◆ mTypeId

const fsCUniqueId gfCParticleCollectionEffectComponent::mTypeId
static

The documentation for this class was generated from the following files: