#include <gfCTappableCollectableComponent.h>
◆ ~gfCTappableCollectableComponent()
| gfCTappableCollectableComponent::~gfCTappableCollectableComponent |
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virtual |
◆ gfCTappableCollectableComponent()
| gfCTappableCollectableComponent::gfCTappableCollectableComponent |
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fsCEntity * | pParent | ) |
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protected |
◆ activateDo()
| void gfCTappableCollectableComponent::activateDo |
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overrideprotectedvirtual |
◆ collectable()
| virtual fsBool gfCTappableCollectableComponent::collectable |
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const |
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inlineprotectedvirtual |
◆ create()
◆ deactivateDo()
| void gfCTappableCollectableComponent::deactivateDo |
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overrideprotectedvirtual |
◆ deserialiseDo()
| void gfCTappableCollectableComponent::deserialiseDo |
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overrideprotectedvirtual |
◆ hitTest()
| fsBool gfCTappableCollectableComponent::hitTest |
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const fsPoint & | pPointerPos | ) |
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protectedvirtual |
◆ hitTestAndCollect()
| fsBool gfCTappableCollectableComponent::hitTestAndCollect |
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const fsPoint & | pPointerPos | ) |
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protectedvirtual |
◆ inputStealDo()
| void gfCTappableCollectableComponent::inputStealDo |
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overrideprotectedvirtual |
◆ listenersDeregisterDo()
| void gfCTappableCollectableComponent::listenersDeregisterDo |
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overrideprotectedvirtual |
◆ listenersRegisterDo()
| void gfCTappableCollectableComponent::listenersRegisterDo |
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overrideprotectedvirtual |
◆ messageProcessDo()
◆ touchHitSpriteStore()
| void gfCTappableCollectableComponent::touchHitSpriteStore |
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◆ fsCComponentFactory
◆ gfCTutorialSequencerComponent
◆ mGhostSpriteComp
◆ mTakingInput
| fsBool gfCTappableCollectableComponent::mTakingInput |
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protected |
◆ mTouchHitSprite
◆ mTypeId
| const fsCUniqueId gfCTappableCollectableComponent::mTypeId |
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static |
The documentation for this class was generated from the following files: