#include <gfCTappableCollectableParticleEmitterComponent.h>
|
| enum | {
ePRIORITY_NORMAL = 0
, ePRIORITY_DEBUG_WINDOW
, ePRIORITY_SOFTWARE_CURSOR
, ePRIORITY_TEXT_ENTRY
,
ePRIORITY_DEBUG_MODAL
, ePRIORITY_DEBUG_MODAL_BUTTON
} |
| void | touchHitSpriteStore () |
| virtual | ~gfCTappableCollectableComponent () |
| fsBool | playCollectedSFX () |
| void | collectionShortCircuit () |
| void | collectionProcessTrigger () |
| void | visiblePostCollectionSet (const fsStr &pPostCollectionMarkerFile) |
| void | deactivate () |
| void | activate () |
| fsBool | collectionEffectPlayingGet () const |
| fsBool | isInactivatedGet () const |
| fsBool | hasBeenCollectedGet () const |
| | fsIMessageListenerComponent (fsCEntity *pParent) |
| | fsIMessageListenerComponent (fsCEntity *pParent, fsS32 pPriority) |
| virtual | ~fsIMessageListenerComponent () |
| template<typename TInterface> |
| std::vector< fsCEntity * > | appSceneEntitiesWithComponentOfFamilyType () const |
| template<typename TInterface> |
| fsCEntity * | appSceneFirstEntityWithComponentOfFamilyType () const |
| fsCEntity * | appSceneEntityNamed (const fsStr &pName) const |
| void | reset () |
| void | update (fsS32 pDeltaMs) |
| void | render () |
| void | matrixApply () |
| void | postLoad () |
| void | deserialise () |
| void | serialise () |
| void | initialiseFromVariableTable (const fsCVariableTable &pVars) |
| void | initialise () |
| void | finalise () |
| fsCEntity * | parentGet () const |
| fsCEntity * | grandparentGet () const |
| void | listenersRegister () |
| void | listenersDeregister () |
| void | prioritySet (fsS32 pPriority) |
| fsBool | messageProcess (const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) |
| void | inputSteal () |
| void | tutorialCompleted (const fsPoint &pPos) |
| static void | extraPersistentTagCheckProviderSet (fsBool(*pProvider)(fsCEntity *const pEntity)) |
| static fsBool | lessThan (const fsIMessageListener *pLHS, const fsIMessageListener *pRHS) |
| static fsStr | associatedEntityNameGet (fsCEntity *pEnt) |
| enum struct | eCOLLECTION_STATE { eINACTIVE = 0
, eCOLLECTIBLE
, eCOLLECTED_EFFECT_PLAYING
, eCOLLECTED_EFFECT_FINISHED
} |
| fsBool | mTakingInput |
| fsISpriteComponent * | mTouchHitSprite |
| gfCGhostSpriteComponent * | mGhostSpriteComp |
| fsS32 | mPriority |
◆ gfCTappableCollectableParticleEmitterComponent()
| gfCTappableCollectableParticleEmitterComponent::gfCTappableCollectableParticleEmitterComponent |
( |
fsCEntity * | pParent | ) |
|
|
protected |
◆ ~gfCTappableCollectableParticleEmitterComponent()
| gfCTappableCollectableParticleEmitterComponent::~gfCTappableCollectableParticleEmitterComponent |
( |
| ) |
|
|
protectedvirtual |
◆ collectable()
| fsBool gfCTappableCollectableParticleEmitterComponent::collectable |
( |
| ) |
const |
|
overrideprotectedvirtual |
◆ create()
◆ hitTest()
| fsBool gfCTappableCollectableParticleEmitterComponent::hitTest |
( |
const fsPoint & | pPointerPos | ) |
|
|
overrideprotectedvirtual |
◆ hitTestAndCollect()
| fsBool gfCTappableCollectableParticleEmitterComponent::hitTestAndCollect |
( |
const fsPoint & | pPointerPos | ) |
|
|
overrideprotectedvirtual |
◆ inInactivatedGetDo()
| fsBool gfCTappableCollectableParticleEmitterComponent::inInactivatedGetDo |
( |
| ) |
const |
|
overrideprotectedvirtual |
◆ fsCComponentFactory
◆ mTypeId
| const fsCUniqueId gfCTappableCollectableParticleEmitterComponent::mTypeId |
|
static |
The documentation for this class was generated from the following files: