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gfCTileMapLevelLoaderComponent Class Reference

#include <gfCTileMapLevelLoaderComponent.h>

Inheritance diagram for gfCTileMapLevelLoaderComponent:

Public Member Functions

void levelLoad (const fsStr &pLevelName, const fsStr &pLevelFolder)
virtual ~gfCTileMapLevelLoaderComponent ()
Public Member Functions inherited from gfILevelLoaderComponent
virtual ~gfILevelLoaderComponent ()
Public Member Functions inherited from fsIComponent
template<typename TInterface>
std::vector< fsCEntity * > appSceneEntitiesWithComponentOfFamilyType () const
template<typename TInterface>
fsCEntityappSceneFirstEntityWithComponentOfFamilyType () const
fsCEntityappSceneEntityNamed (const fsStr &pName) const
void reset ()
void update (fsS32 pDeltaMs)
void render ()
void matrixApply ()
void postLoad ()
void deserialise ()
void serialise ()
void initialiseFromVariableTable (const fsCVariableTable &pVars)
void initialise ()
void finalise ()
fsCEntityparentGet () const
fsCEntitygrandparentGet () const

Static Public Attributes

static const fsCUniqueId mTypeId

Protected Member Functions

 gfCTileMapLevelLoaderComponent (fsCEntity *pParent)
Protected Member Functions inherited from gfILevelLoaderComponent
fsStr levelSceneFilenameGet (const fsStr &pLevelFolder) const
void collectablEntitiesInitialise (std::vector< fsCEntity * > &pNewEnts)
virtual void collectablEntitiesInitialiseDo (std::vector< fsCEntity * > &pNewEnts)
void tappableEntitiesTouchHitSpriteSet (std::vector< fsCEntity * > &pNewEnts)
void subSceneCompInit (fsCEntity *pSubSceneEnt, fsS32 pIndex) const
void entitiesAddToSubScenes (std::vector< fsCEntity * > &pNewEnts) const
void particleEntitiesInitialise (const fsStr &pFolder, std::vector< fsCEntity * > &pNewEnts)
void visibleEntitiesInitialise (const fsStr &pSceneFolderPath, std::vector< fsCEntity * > &pNewEnts)
void spriteComponentInitialise (const fsStr &pSceneFolderPath, fsCEntity *pEntity, fsISpriteComponent *pSprComp)
void texturePagesLoad (const fsStr &pSplitFolderPath)
 gfILevelLoaderComponent (fsCEntity *pParent)
Protected Member Functions inherited from fsIComponent
virtual void resetDo ()
virtual void updateDo (fsS32 pDeltaMs)
virtual void renderDo ()
virtual void matrixApplyDo ()
virtual void postLoadDo ()
virtual void deserialiseDo ()
virtual void serialiseDo ()
virtual void initialiseFromVariableTableDo (const fsCVariableTable &pVars)
virtual void initialiseDo ()
virtual void finaliseDo ()
virtual ~fsIComponent ()
 fsIComponent (fsCEntity *pParent)

Static Protected Member Functions

static fsIComponent *const create (fsCEntity *const pParent)

Friends

class fsCComponentFactory

Additional Inherited Members

Static Public Member Functions inherited from gfILevelLoaderComponent
static fsStr layersSubFolderGet (const fsStr &pLevelFolder)
Protected Attributes inherited from gfILevelLoaderComponent
fsStr mLayersSubFolder

Constructor & Destructor Documentation

◆ ~gfCTileMapLevelLoaderComponent()

gfCTileMapLevelLoaderComponent::~gfCTileMapLevelLoaderComponent ( )
virtual

◆ gfCTileMapLevelLoaderComponent()

gfCTileMapLevelLoaderComponent::gfCTileMapLevelLoaderComponent ( fsCEntity * pParent)
protected

Member Function Documentation

◆ create()

fsIComponent *const gfCTileMapLevelLoaderComponent::create ( fsCEntity *const pParent)
staticprotected

◆ levelLoad()

void gfCTileMapLevelLoaderComponent::levelLoad ( const fsStr & pLevelName,
const fsStr & pLevelFolder )

◆ fsCComponentFactory

friend class fsCComponentFactory
friend

Member Data Documentation

◆ mTypeId

const fsCUniqueId gfCTileMapLevelLoaderComponent::mTypeId
static

The documentation for this class was generated from the following files: