#include <gfCWordSearchMinigameLogicComponent.h>
◆ ~gfCWordSearchMinigameLogicComponent()
| gfCWordSearchMinigameLogicComponent::~gfCWordSearchMinigameLogicComponent |
( |
| ) |
|
◆ gfCWordSearchMinigameLogicComponent()
| gfCWordSearchMinigameLogicComponent::gfCWordSearchMinigameLogicComponent |
( |
fsCEntity * | pParent | ) |
|
|
protected |
◆ create()
◆ deserialiseDo()
| void gfCWordSearchMinigameLogicComponent::deserialiseDo |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ hintActivate()
| fsBool gfCWordSearchMinigameLogicComponent::hintActivate |
( |
| ) |
|
◆ initialiseFromVariableTableDo()
| void gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDo |
( |
const fsCVariableTable & | pVars | ) |
|
|
overrideprotectedvirtual |
◆ initialiseWithGenerator() [1/2]
◆ initialiseWithGenerator() [2/2]
◆ listenersDeregisterDo()
| void gfCWordSearchMinigameLogicComponent::listenersDeregisterDo |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ listenersRegisterDo()
| void gfCWordSearchMinigameLogicComponent::listenersRegisterDo |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ messageProcessDo()
◆ resetDo()
| void gfCWordSearchMinigameLogicComponent::resetDo |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ selectedWordsGet()
| std::vector< fsCEntity * > gfCWordSearchMinigameLogicComponent::selectedWordsGet |
( |
| ) |
const |
◆ serialiseDo()
| void gfCWordSearchMinigameLogicComponent::serialiseDo |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ skipDo()
| void gfCWordSearchMinigameLogicComponent::skipDo |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ tileSetGet()
| fsStr gfCWordSearchMinigameLogicComponent::tileSetGet |
( |
| ) |
const |
|
inline |
◆ tilesHilite()
◆ tilesSelect()
◆ tileTap()
| void gfCWordSearchMinigameLogicComponent::tileTap |
( |
const fsPoint & | pTapPos | ) |
|
◆ wordSelected()
| void gfCWordSearchMinigameLogicComponent::wordSelected |
( |
| ) |
|
◆ fsCComponentFactory
◆ mEntityPrefix
| const fsStr gfCWordSearchMinigameLogicComponent::mEntityPrefix |
|
static |
◆ mSelectionPrefix
| const fsStr gfCWordSearchMinigameLogicComponent::mSelectionPrefix |
|
static |
◆ mTypeId
| const fsCUniqueId gfCWordSearchMinigameLogicComponent::mTypeId |
|
static |
The documentation for this class was generated from the following files: