9#ifndef fsICollisionFixturehdr
10#define fsICollisionFixturehdr
14#include <fsAppCore/components/fsIComponent.h>
19 class fsISpriteComponent;
fsF32 densityGet() const
Definition fsICollisionFixture.cpp:12
const fsICollisionShape *const collisionShapeGet() const
Definition fsICollisionFixture.cpp:7
static fsICollisionFixture *const create(fsICollisionShape *const pShape, fsF32 pDensity, fsF32 pFriction)
Definition fsICollisionFixture.cpp:22
virtual ~fsICollisionFixture()
Definition fsICollisionFixture.cpp:39
fsF32 frictionGet() const
Definition fsICollisionFixture.cpp:17
fsICollisionFixture(fsICollisionShape *const pShape, fsF32 pDensity, fsF32 pFriction)
Definition fsICollisionFixture.cpp:32
static void destroy(fsICollisionFixture *const pTrash)
Definition fsICollisionFixture.cpp:27
Definition fsICollisionShape.h:23
float fsF32
Definition fsBaseTypes.h:28
Definition fsICollisionBody.h:16