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Fission FSN
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#include <fsICollisionFixture.h>
Public Member Functions | |
| const fsICollisionShape *const | collisionShapeGet () const |
| fsF32 | densityGet () const |
| fsF32 | frictionGet () const |
| virtual | ~fsICollisionFixture () |
Static Public Member Functions | |
| static fsICollisionFixture *const | create (fsICollisionShape *const pShape, fsF32 pDensity, fsF32 pFriction) |
| static void | destroy (fsICollisionFixture *const pTrash) |
Protected Member Functions | |
| fsICollisionFixture (fsICollisionShape *const pShape, fsF32 pDensity, fsF32 pFriction) | |
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virtual |
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protected |
| const fsICollisionShape *const fsICollisionFixture::collisionShapeGet | ( | ) | const |
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static |
| fsF32 fsICollisionFixture::densityGet | ( | ) | const |
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static |
| fsF32 fsICollisionFixture::frictionGet | ( | ) | const |