9#ifndef fsISubSceneComponenthdr
10#define fsISubSceneComponenthdr
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
void initialise()
Definition fsIComponent.cpp:51
fsIMessageListenerComponent(fsCEntity *pParent)
Definition fsIMessageListenerComponent.cpp:9
Definition fsISpriteComponent.h:23
static const fsCUniqueId mTripleTouchDragMsg
Definition fsISubSceneComponent.h:33
static const fsCUniqueId mAcivateForNavigationToSubScenedMsg
Definition fsISubSceneComponent.h:37
static const fsCUniqueId mTypeId
Definition fsISubSceneComponent.h:31
friend class fsCComponentFactory
Definition fsISubSceneComponent.h:21
virtual void initialiseDo(fsS32 pIndex)
Definition fsISubSceneComponent.h:52
static const fsCUniqueId mSubSceneOpenMsg
Definition fsISubSceneComponent.h:35
static const fsCUniqueId mDeacivateForNavigationToSubScenedMsg
Definition fsISubSceneComponent.h:38
void touchHitSpriteLoad()
Definition fsISubSceneComponent.cpp:38
virtual ~fsISubSceneComponent()
Definition fsISubSceneComponent.cpp:64
fsISubSceneComponent(fsCEntity *pParent)
Definition fsISubSceneComponent.cpp:57
fsS32 indexGet() const
Definition fsISubSceneComponent.cpp:27
static const fsCUniqueId mTopSubSceneCloseMsg
Definition fsISubSceneComponent.h:36
fsISpriteComponent * touchHitSpriteCompGet() const
Definition fsISubSceneComponent.cpp:52
int fsS32
Definition fsBaseTypes.h:20
Definition fsIMessageDispatcher.h:32
sSubSceneOpenEventMsgParam(fsS32 pSubIndex)
Definition fsISubSceneComponent.h:27
fsS32 mSubIndex
Definition fsISubSceneComponent.h:28