13#ifndef fsCFlipsawCutterComponenthdr
14#define fsCFlipsawCutterComponenthdr
Definition fsCEntity.h:39
void doSetup(const fsCVariableTable &pStyle, const fsStr &pLevelName) override
Definition gfCFlipsawCutterComponent.cpp:23
void stencilsCreate() override
Definition gfCFlipsawCutterComponent.cpp:36
static const fsCUniqueId mTypeId
Definition gfCFlipsawCutterComponent.h:24
friend class fsCComponentFactory
Definition gfCFlipsawCutterComponent.h:20
virtual ~fsCFlipsawCutterComponent()
Definition gfCFlipsawCutterComponent.cpp:59
fsStr minigamePieceNameGet() const override
Definition gfCFlipsawCutterComponent.cpp:13
gfIStencil *const stencilRestore() override
Definition gfCFlipsawCutterComponent.cpp:18
static const fsStr mEntityPrefix
Definition gfCFlipsawCutterComponent.h:25
void doCut(fsCEntity *pEnt, gfIStencil *pStencil, fsBool pFirstTime) override
Definition gfCFlipsawCutterComponent.cpp:28
fsCFlipsawCutterComponent(fsCEntity *pParent)
Definition gfCFlipsawCutterComponent.cpp:54
static fsIComponent * create(fsCEntity *pParent)
Definition gfCFlipsawCutterComponent.cpp:49
Definition fsCUniqueId.h:21
Definition fsCVariableTable.h:27
fsIComponent(fsCEntity *pParent)
Definition fsIComponent.cpp:86
gfISimpleCutterComponent(fsCEntity *pParent)
Definition gfISimpleCutterComponent.cpp:27
Definition gfIStencil.h:22
bool fsBool
Definition fsBaseTypes.h:26