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Fission FSN
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#include "gfCHogLevelComponent.h"#include <algorithm>#include <fsCore/fsIFile.h>#include "gfCInGameAdsManager.h"#include <fsCore/src/fsCAppSettings.h>#include <fsAppCore/src/fsCScreenFade.h>#include <fsAppCore/src/fsCAppMessageDispatcher.h>#include <fsAppCore/src/fsCProfileManager.h>#include <gfComponents/components/gfCNavigateComponent.h>#include <gfComponents/components/gfCLevelCompleteCheckerComponent.h>#include <gfComponents/components/gfCGhostSpriteComponent.h>#include <gfComponents/components/subScene/gfCSubSceneComponent.h>#include <gfMinigameCore/components/gfCMinigameCompleteComponent.h>#include <gfMinigameCore/components/jigsaw/gfCJigsawLogicComponent.h>#include <gfMinigameCore/components/jigsaw/gfCJigsawMinigameComponent.h>#include <gfMinigameCore/components/pairs/gfCPairsMiniGameLogicComponent.h>#include <gfMinigameCore/components/flipsaw/gfCFlipsawMiniGameLogicComponent.h>#include <gfMinigameCore/components/instantInventory/gfCInstantInventoryMiniGameLogicComponent.h>#include <gfMinigameCore/components/wordGames/wordSearch/gfCWordSearchMinigameLogicComponent.h>#include <gfMinigameCore/components/wordGames/wordSearch/gui/gfCWordSearchImageGroupPickListEntryGui.h>#include <gfGameCore/components/gfCConversationGui.h>#include "../components/levelSequencer/map/gfCLevelSequencerMapComponent.h"#include "../components/gfCBonusEntityCountComponent.h"#include "../components/gfCTutorialSequencerComponent.h"#include "../components/gfCTutorialProgressionComponent.h"#include "../components/gfCDebugJustCollectablesView.h"#include "../components/test/gfCTestLoadGuis.h"#include "../components/gui/gfCRoundScoreGui.h"#include "../components/gui/gfCInGameCheatMenu.h"#include "../components/gui/gfCEndMenuGui.h"#include "../components/gui/gfCRoundCongratulationsGui.h"#include "../components/gui/gfCGameGui.h"#include "gfCHogCoreMain.h"#include "gfCFirebaseAnalytics.h"#include "gfCHogUserSavedData.h"#include "fsIInputManager.h"