9#ifndef gfCPlayerSlotGuihdr
10#define gfCPlayerSlotGuihdr
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
Definition fsCVariableTable.h:27
fsIComponent(fsCEntity *pParent)
Definition fsIComponent.cpp:86
fsIMessageListenerGuiComponent(fsCEntity *pParent, fsS32 pPriority)
Definition fsIMessageListenerGuiComponent.cpp:4
virtual void informationPopulate()
Definition gfCPlayerSlotGui.cpp:42
static const fsCUniqueId mEventSelectedMsg
Definition gfCPlayerSlotGui.h:34
fsBool messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
Definition gfCPlayerSlotGui.cpp:79
friend class fsCComponentFactory
Definition gfCPlayerSlotGui.h:21
void listenersRegisterDo() override
Definition gfCPlayerSlotGui.cpp:73
virtual void gameModeIconSet(fsS32 pGameMode)
Definition gfCPlayerSlotGui.cpp:26
static const fsCUniqueId mTypeId
Definition gfCPlayerSlotGui.h:39
void listenersDeregisterDo() override
Definition gfCPlayerSlotGui.cpp:67
static fsIComponent * create(fsCEntity *pParent)
Definition gfCPlayerSlotGui.cpp:87
fsBool onButtonClicked(fsCButtonComponent *pButtonComp) override
Definition gfCPlayerSlotGui.cpp:61
gfCPlayerSlotGui(fsCEntity *pParent)
Definition gfCPlayerSlotGui.cpp:92
virtual ~gfCPlayerSlotGui()
Definition gfCPlayerSlotGui.cpp:97
void initialiseFromVariableTableDo(const fsCVariableTable &pVars) override
Definition gfCPlayerSlotGui.cpp:19
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20
Definition fsIMessageDispatcher.h:32
Definition gfCPlayerSlotGui.h:26
sProfileIndexMsgParam()
Definition gfCPlayerSlotGui.h:27
fsS32 mProfileIndex
Definition gfCPlayerSlotGui.h:31