9#ifndef gfCSlidasquareCutterComponenthdr
10#define gfCSlidasquareCutterComponenthdr
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
Definition fsCVariableTable.h:27
fsIComponent(fsCEntity *pParent)
Definition fsIComponent.cpp:86
void doCut(fsCEntity *pEnt, gfIStencil *pStencil, fsBool pFirstTime) override
Definition gfCSlidasquareCutterComponent.cpp:30
void stencilsCreate() override
Definition gfCSlidasquareCutterComponent.cpp:38
friend class fsCComponentFactory
Definition gfCSlidasquareCutterComponent.h:16
static fsIComponent * create(fsCEntity *pParent)
Definition gfCSlidasquareCutterComponent.cpp:51
void doSetup(const fsCVariableTable &pStyle, const fsStr &pLevelName) override
Definition gfCSlidasquareCutterComponent.cpp:25
static const fsStr mEntityPrefix
Definition gfCSlidasquareCutterComponent.h:21
static const fsCUniqueId mTypeId
Definition gfCSlidasquareCutterComponent.h:20
virtual ~gfCSlidasquareCutterComponent()
Definition gfCSlidasquareCutterComponent.cpp:61
fsStr minigamePieceNameGet() const override
Definition gfCSlidasquareCutterComponent.cpp:15
gfIStencil *const stencilRestore() override
Definition gfCSlidasquareCutterComponent.cpp:20
gfCSlidasquareCutterComponent(fsCEntity *pParent)
Definition gfCSlidasquareCutterComponent.cpp:56
gfISimpleCutterComponent(fsCEntity *pParent)
Definition gfISimpleCutterComponent.cpp:27
Definition gfIStencil.h:22
bool fsBool
Definition fsBaseTypes.h:26