14#ifndef gfCSubSceneNavigateComponenthdr
15#define gfCSubSceneNavigateComponenthdr
54 void particleEffectLoad();
55 void targetIndexCalculate();
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
fsIComponent(fsCEntity *pParent)
Definition fsIComponent.cpp:86
fsIGestureHandlingComponent(fsCEntity *pParent, fsBool pHandleTaps, fsBool pHandleDragEvent, fsBool pHandlePinchEvents)
Definition fsIGestureHandlingComponent.cpp:448
fsITutorialEnabledComponent()
Definition fsITutorialEnabledComponent.cpp:17
void listenersRegisterDo() override
Definition gfCSubSceneNavigateComponent.cpp:59
void listenersDeregisterDo() override
Definition gfCSubSceneNavigateComponent.cpp:50
fsBool acceptingInputGet() const override
Definition gfCSubSceneNavigateComponent.cpp:78
friend class fsCComponentFactory
Definition gfCSubSceneNavigateComponent.h:25
void tutorialCompletedDo(const fsPoint &pPos) override
Definition gfCSubSceneNavigateComponent.cpp:30
static fsIComponent * create(fsCEntity *pParent)
Definition gfCSubSceneNavigateComponent.cpp:108
void addToSubScene(fsCEntity *pSubSceneEntity) const
Definition gfCSubSceneNavigateComponent.cpp:19
gfCSubSceneNavigateComponent(fsCEntity *pParent)
Definition gfCSubSceneNavigateComponent.cpp:121
virtual ~gfCSubSceneNavigateComponent()
Definition gfCSubSceneNavigateComponent.cpp:128
void bringToFront() const
Definition gfCSubSceneNavigateComponent.cpp:25
void onTap(const fsPoint &pTapPos) override
Definition gfCSubSceneNavigateComponent.cpp:83
fsBool messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
Definition gfCSubSceneNavigateComponent.cpp:35
static const fsCUniqueId mTypeId
Definition gfCSubSceneNavigateComponent.h:34
static const fsStr mEntityPrefix
Definition gfCSubSceneNavigateComponent.h:29
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20
Definition fsIMessageDispatcher.h:32