13#ifndef gfCTimeCoreMainhdr
14#define gfCTimeCoreMainhdr
Definition fsCEntity.h:39
fsILevelBasedAppCoreMain()
Definition fsILevelBasedAppCoreMain.cpp:342
Definition gfCTimeCoreMain.h:21
static void create()
Definition gfCTimeCoreMain.cpp:163
fsBool savedGameExistsGet() const
Definition gfCTimeCoreMain.cpp:66
void factoriesCreateDo() override
Definition gfCTimeCoreMain.cpp:135
void updateDo(fsS32 pDeltaMs) override
Definition gfCTimeCoreMain.cpp:73
void newGameRequest()
Definition gfCTimeCoreMain.cpp:46
void nextLocationInitialiseDo(const fsStr &pLevelName) override
Definition gfCTimeCoreMain.cpp:93
gfCTimeCoreMain()
Definition gfCTimeCoreMain.cpp:180
void messageDispatchersDestroyDo() override
Definition gfCTimeCoreMain.cpp:158
fsCEntity * mainMenuGuiCreate()
Definition gfCTimeCoreMain.cpp:85
void runningOrderReplace(const std::vector< fsStr > pNewOrder) override
Definition gfCTimeCoreMain.cpp:31
void continueRequest()
Definition gfCTimeCoreMain.cpp:60
void initialiseDo() override
Definition gfCTimeCoreMain.cpp:148
void profileManagerCreateDo() override
Definition gfCTimeCoreMain.cpp:26
fsBool resumeRequestedGet() const
Definition gfCTimeCoreMain.h:38
void messageDispatchersCreateDo() override
Definition gfCTimeCoreMain.cpp:153
static gfCTimeCoreMain * instanceGet()
Definition gfCTimeCoreMain.cpp:175
virtual ~gfCTimeCoreMain()
Definition gfCTimeCoreMain.cpp:186
void stateSaveDo() override
Definition gfCTimeCoreMain.cpp:122
void runningOrderCreate() override
Definition gfCTimeCoreMain.cpp:36
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20