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fsCParticleCloud Class Reference

#include <fsCParticleCloud.h>

Inheritance diagram for fsCParticleCloud:

Public Member Functions

fsVec2d indexedPosFromSpawnCloudGet (fsS32 pIndex) final
fsVec2d posFromSpawnCloudGet () final
void spawnCloudBrushLoad (fsITexture *pTexture) final
 fsCParticleCloud ()=default
 ~fsCParticleCloud () override=default
Public Member Functions inherited from fsIParticleCloud
fsS32 cloudSizeGet () const
virtual ~fsIParticleCloud ()=default

Additional Inherited Members

Static Public Member Functions inherited from fsIParticleCloud
static std::unique_ptr< fsIParticleCloudcreate (const fsCResourceName &pBrushFileName)
Protected Member Functions inherited from fsIParticleCloud
 fsIParticleCloud ()=default
Protected Attributes inherited from fsIParticleCloud
std::vector< fsPointmSpawnCloud

Constructor & Destructor Documentation

◆ fsCParticleCloud()

fsCParticleCloud::fsCParticleCloud ( )
default

◆ ~fsCParticleCloud()

fsCParticleCloud::~fsCParticleCloud ( )
overridedefault

Member Function Documentation

◆ indexedPosFromSpawnCloudGet()

fsVec2d fsCParticleCloud::indexedPosFromSpawnCloudGet ( fsS32 pIndex)
finalvirtual

Implements fsIParticleCloud.

◆ posFromSpawnCloudGet()

fsVec2d fsCParticleCloud::posFromSpawnCloudGet ( )
finalvirtual

Implements fsIParticleCloud.

◆ spawnCloudBrushLoad()

void fsCParticleCloud::spawnCloudBrushLoad ( fsITexture * pTexture)
finalvirtual

Implements fsIParticleCloud.


The documentation for this class was generated from the following files: