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fsCRenderJobSprite3d Class Reference

#include <fsCRenderJobSprite3d.h>

Inheritance diagram for fsCRenderJobSprite3d:

Public Member Functions

fsCUniqueId typeGet () const override
void render () override
 fsCRenderJobSprite3d (fsIRenderer *const pParent, fsC3dSceneSprite *pScene)
virtual ~fsCRenderJobSprite3d ()
Public Member Functions inherited from fsIRenderJob
virtual ~fsIRenderJob ()

Static Public Attributes

static const fsCUniqueId mId

Additional Inherited Members

Protected Member Functions inherited from fsIRenderJob
 fsIRenderJob (fsIRenderer *pParent, fsIRenderData *pRenderData)
Protected Attributes inherited from fsIRenderJob
fsIRenderermParent
fsIRenderData *const mRenderData

Constructor & Destructor Documentation

◆ fsCRenderJobSprite3d()

fsCRenderJobSprite3d::fsCRenderJobSprite3d ( fsIRenderer *const pParent,
fsC3dSceneSprite * pScene )

◆ ~fsCRenderJobSprite3d()

fsCRenderJobSprite3d::~fsCRenderJobSprite3d ( )
virtual

Member Function Documentation

◆ render()

void fsCRenderJobSprite3d::render ( )
overridevirtual

Implements fsIRenderJob.

◆ typeGet()

fsCUniqueId fsCRenderJobSprite3d::typeGet ( ) const
overridevirtual

Implements fsIRenderJob.

Member Data Documentation

◆ mId

const fsCUniqueId fsCRenderJobSprite3d::mId
static

The documentation for this class was generated from the following files: