#include <fsI3dLight.h>
◆ eLIGHT_TYPE
| Enumerator |
|---|
| eTYPE_AMBIENT | |
| eTYPE_DIRECTIONAL | |
◆ ~fsI3dLight()
| fsI3dLight::~fsI3dLight |
( |
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virtual |
◆ fsI3dLight()
| fsI3dLight::fsI3dLight |
( |
| ) |
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protected |
◆ colourGet()
| const fsSColour & fsI3dLight::colourGet |
( |
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const |
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inline |
◆ create() [1/2]
◆ create() [2/2]
◆ directionGet()
| const fsVec3d & fsI3dLight::directionGet |
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const |
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inline |
◆ implGet()
| virtual void * fsI3dLight::implGet |
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pure virtual |
◆ indexGet()
| fsS32 fsI3dLight::indexGet |
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const |
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inline |
◆ indexSet()
| void fsI3dLight::indexSet |
( |
fsS32 | pIndex | ) |
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inline |
◆ initialiseAmbient()
| void fsI3dLight::initialiseAmbient |
( |
fsSColour | pColour | ) |
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protected |
◆ initialiseDirectional()
| void fsI3dLight::initialiseDirectional |
( |
fsSColour | pColour, |
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const fsVec3d & | pDir ) |
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protected |
◆ typeGet()
The documentation for this class was generated from the following files: