32 static const bgfx::ViewId mViewId2d = 0;
unsigned int fsU32
Definition fsBaseTypes.h:21
unsigned char fsU8
Definition fsBaseTypes.h:15
int fsS32
Definition fsBaseTypes.h:20
float fsF32
Definition fsBaseTypes.h:28
Definition fsCBgfx2d.cpp:52
void batchQuad(const fsF32 *const pModelMtx, bgfx::TextureHandle pTexture, fsU32 pSamplerFlags, fsF32 pX, fsF32 pY, fsF32 pW, fsF32 pH, fsF32 pU0, fsF32 pV0, fsF32 pU1, fsF32 pV1, fsU32 pColourAbgr)
Definition fsCBgfx2d.cpp:180
fsU32 abgrGet(fsU8 pR, fsU8 pG, fsU8 pB, fsU8 pA)
Definition fsCBgfx2d.cpp:120
void lineStripSubmit(const fsF32 *const pModelMtx, const std::vector< fsVec2d > &pVerts, fsU32 pColourAbgr)
Definition fsCBgfx2d.cpp:265
fsU32 resetFlagsGet()
Definition fsCBgfx2d.cpp:53
fsS32 targetFpsGet()
Definition fsCBgfx2d.cpp:58
bgfx::TextureHandle whiteTextureGet()
Definition fsCBgfx2d.cpp:114
void batchFlush()
Definition fsCBgfx2d.cpp:217
void initialise()
Definition fsCBgfx2d.cpp:71
void quadSubmit(const fsF32 *const pModelMtx, bgfx::TextureHandle pTexture, fsU32 pSamplerFlags, fsF32 pX, fsF32 pY, fsF32 pW, fsF32 pH, fsF32 pU0, fsF32 pV0, fsF32 pU1, fsF32 pV1, fsU32 pColourAbgr)
Definition fsCBgfx2d.cpp:128
void uninitialise()
Definition fsCBgfx2d.cpp:98
Definition fsCBgfx2d.h:35
fsF32 mU
Definition fsCBgfx2d.h:38
fsU32 mAbgr
Definition fsCBgfx2d.h:40
fsF32 mV
Definition fsCBgfx2d.h:39
fsF32 mY
Definition fsCBgfx2d.h:37
fsF32 mX
Definition fsCBgfx2d.h:36