9#ifndef fsCRenderCommandLinehdr
10#define fsCRenderCommandLinehdr
12#include <renderer/CCCustomCommand.h>
37 void pipelineSetup(cocos2d::PipelineDescriptor& pPipelineDescriptor, cocos2d::backend::ProgramType pProgram);
38 void buffersCreate(
fsS32 pCount);
40 cocos2d::CustomCommand _customCommandGLLine;
41 cocos2d::V2F_C4B_T2F* _bufferGLLine =
nullptr;
43 int _bufferCapacityGLLine = 0;
44 int _bufferCountGLLine = 0;
friend class fsCRenderer
Definition fsCRenderCommandLine.h:21
void init(fsS32 pLines)
Definition fsCRenderCommandLine.cpp:96
~fsCRenderCommandLine()
Definition fsCRenderCommandLine.cpp:109
fsCRenderCommandLine(fsS32 pLines)
Definition fsCRenderCommandLine.cpp:102
Definition fsIRenderData.h:24
fsIRendererCommand()
Definition fsIRenderCommand.cpp:31
virtual void batchDataRender()
Definition fsIRenderCommand.h:33
eSPRITE_STRIP_PLACE
Definition fsIRenderer.h:89
int fsS32
Definition fsBaseTypes.h:20