|
Fission FSN
|
#include "gfCAutoTestLevelPlayComponent.h"#include <fsCore/src/fsCResourceName.h>#include <fsCore/src/fsNRnd.h>#include <fsCore/src/debug/fsLog.h>#include <fsAppCore/src/fsILevelBasedAppCoreMain.h>#include <fsAppCore/fsIInputManager.h>#include <fsAppCore/fsIDisplay.h>#include <fsAppCore/src/fsCScreenFade.h>#include <fsAppCore/src/fsCEntityFactory.h>#include <fsAppCore/src/fsCAppMessageDispatcher.h>#include <fsRenderer/src/fsCBrushManager.h>#include <fsRenderer/src/fsCFontManager.h>#include <fsRenderer/src/components/fsCSpriteComponent.h>#include <fsRenderer/src/components/fsCTextSpriteComponent.h>#include <gfHogCore/components/gfCTutorialSequencerComponent.h>#include <gfComponents/components/gfCLevelCompleteCheckerComponent.h>#include <gfComponents/components/gfCLockComponent.h>#include <gfComponents/components/gfCDraggableKeyComponent.h>#include <gfComponents/components/gfICollectableComponent.h>#include <gfComponents/components/gfCTaskComponent.h>#include <gfComponents/components/gfCTutorialComponent.h>#include <gfComponents/components/subScene/gfCSubSceneNavigateComponent.h>#include "components/gfIMinigameComponent.h"#include "components/wordGames/gfCMinigameWordComponent.h"