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Fission FSN
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#include "gfCButtonDelayComponent.h"#include <fsCore/src/debug/fsAssert.h>#include <fsCore/fsIFile.h>#include <fsCore/src/fsCAppSettings.h>#include <fsRenderer/src/fsCBrush.h>#include <fsRenderer/src/fsCBrushManager.h>#include <fsRenderer/src/fsCSprite.h>#include <fsRenderer/src/components/fsCTextSpriteComponent.h>#include <fsAppCore/src/fsCEntity.h>#include <fsAppCore/src/fsCAppMessageDispatcher.h>#include <fsAppCore/src/fsCProfileManager.h>#include <fsAppCore/fsIInputManager.h>#include <gfMinigameCore/components/gfCMinigameCompleteComponent.h>#include <gfHogCore/src/gfCHogCollectorsLevelComponent.h>#include "../../src/gfCHogUserSavedData.h"#include "src/components/gui/fsCBarGuiComponent.h"
Macros | |
| #define | DEFAULT_DURATION 1000 |
| #define DEFAULT_DURATION 1000 |