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Fission FSN
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#include "gfCPickListGui.h"#include <fsCore/src/fsNRnd.h>#include <fsRenderer/src/components/fsCTextSpriteComponent.h>#include <fsRenderer/src/components/fsCSpriteComponent.h>#include <fsAppCore/src/components/fsCNameComponent.h>#include <fsAppCore/src/components/gui/fsCRollOverGui.h>#include <fsAppCore/src/fsCAppMessageDispatcher.h>#include <fsAppCore/src/fsILevelBasedAppCoreMain.h>#include <fsAppCore/src/components/fsISubSceneComponent.h>#include <fsAppCore/src/fsCProfileManager.h>#include <gfComponents/components/gfCLevelCompleteCheckerComponent.h>#include <gfComponents/components/gfCTaskComponent.h>#include <gfComponents/components/gfCDraggableKeyComponent.h>#include <gfComponents/components/gfICollectableComponent.h>#include <gfComponents/gfIPickListEntryGui.h>#include "../../../src/gfCHogEntityFactory.h"#include "../../../src/gfCHogUserSavedData.h"#include "../gfCGameGui.h"
Macros | |
| #define | ENTRY_ADD_DELAY 100 |
| #define ENTRY_ADD_DELAY 100 |