#include <fsIInputManager.h>
◆ boolLoad()
| fsBool fsIInputManager::sClonableMessageParameters::boolLoad |
( |
fsStr & | pLoadStr | ) |
|
◆ boolSave()
| void fsIInputManager::sClonableMessageParameters::boolSave |
( |
fsStr & | pSaveStr, |
|
|
fsBool | pVal ) |
◆ clone()
◆ create()
◆ pointLoad()
| fsPoint fsIInputManager::sClonableMessageParameters::pointLoad |
( |
fsStr & | pLoadStr | ) |
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◆ pointSave()
| void fsIInputManager::sClonableMessageParameters::pointSave |
( |
fsStr & | pSaveStr, |
|
|
const fsPoint & | pVal ) |
◆ s32Load()
| fsS32 fsIInputManager::sClonableMessageParameters::s32Load |
( |
fsStr & | pLoadStr | ) |
|
◆ s32Save()
| void fsIInputManager::sClonableMessageParameters::s32Save |
( |
fsStr & | pSaveStr, |
|
|
fsS32 | pVal ) |
◆ saveStr()
| virtual void fsIInputManager::sClonableMessageParameters::saveStr |
( |
fsStr & | pSaveStr | ) |
|
|
pure virtual |
◆ strLoad()
| fsStr fsIInputManager::sClonableMessageParameters::strLoad |
( |
fsStr & | pLoadStr | ) |
|
◆ strSave()
| void fsIInputManager::sClonableMessageParameters::strSave |
( |
fsStr & | pSaveStr, |
|
|
const fsStr & | pVal ) |
◆ mDPADMessageTypeId
| const fsS32 fsIInputManager::sClonableMessageParameters::mDPADMessageTypeId |
|
static |
◆ mFrameUpdateMessageTypeId
| const fsS32 fsIInputManager::sClonableMessageParameters::mFrameUpdateMessageTypeId |
|
static |
◆ mKeyboardMessageTypeId
| const fsS32 fsIInputManager::sClonableMessageParameters::mKeyboardMessageTypeId |
|
static |
◆ mPointerMessageTypeId
| const fsS32 fsIInputManager::sClonableMessageParameters::mPointerMessageTypeId |
|
static |
The documentation for this struct was generated from the following files: