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fsIInputManager::sClonableMessageParameters Struct Referenceabstract

#include <fsIInputManager.h>

Inheritance diagram for fsIInputManager::sClonableMessageParameters:

Public Member Functions

void s32Save (fsStr &pSaveStr, fsS32 pVal)
fsS32 s32Load (fsStr &pLoadStr)
void boolSave (fsStr &pSaveStr, fsBool pVal)
fsBool boolLoad (fsStr &pLoadStr)
void strSave (fsStr &pSaveStr, const fsStr &pVal)
fsStr strLoad (fsStr &pLoadStr)
void pointSave (fsStr &pSaveStr, const fsPoint &pVal)
fsPoint pointLoad (fsStr &pLoadStr)
virtual sClonableMessageParametersclone () const =0
virtual void saveStr (fsStr &pSaveStr)=0
Public Member Functions inherited from fsIMessageDispatcher::sMessageParameters
virtual ~sMessageParameters ()

Static Public Member Functions

static sClonableMessageParameterscreate (fsStr &pSaveStr)

Static Public Attributes

static const fsS32 mPointerMessageTypeId
static const fsS32 mKeyboardMessageTypeId
static const fsS32 mFrameUpdateMessageTypeId
static const fsS32 mDPADMessageTypeId

Member Function Documentation

◆ boolLoad()

fsBool fsIInputManager::sClonableMessageParameters::boolLoad ( fsStr & pLoadStr)

◆ boolSave()

void fsIInputManager::sClonableMessageParameters::boolSave ( fsStr & pSaveStr,
fsBool pVal )

◆ clone()

virtual sClonableMessageParameters * fsIInputManager::sClonableMessageParameters::clone ( ) const
pure virtual

◆ create()

fsIInputManager::sClonableMessageParameters * fsIInputManager::sClonableMessageParameters::create ( fsStr & pSaveStr)
static

◆ pointLoad()

fsPoint fsIInputManager::sClonableMessageParameters::pointLoad ( fsStr & pLoadStr)

◆ pointSave()

void fsIInputManager::sClonableMessageParameters::pointSave ( fsStr & pSaveStr,
const fsPoint & pVal )

◆ s32Load()

fsS32 fsIInputManager::sClonableMessageParameters::s32Load ( fsStr & pLoadStr)

◆ s32Save()

void fsIInputManager::sClonableMessageParameters::s32Save ( fsStr & pSaveStr,
fsS32 pVal )

◆ saveStr()

virtual void fsIInputManager::sClonableMessageParameters::saveStr ( fsStr & pSaveStr)
pure virtual

◆ strLoad()

fsStr fsIInputManager::sClonableMessageParameters::strLoad ( fsStr & pLoadStr)

◆ strSave()

void fsIInputManager::sClonableMessageParameters::strSave ( fsStr & pSaveStr,
const fsStr & pVal )

Member Data Documentation

◆ mDPADMessageTypeId

const fsS32 fsIInputManager::sClonableMessageParameters::mDPADMessageTypeId
static

◆ mFrameUpdateMessageTypeId

const fsS32 fsIInputManager::sClonableMessageParameters::mFrameUpdateMessageTypeId
static

◆ mKeyboardMessageTypeId

const fsS32 fsIInputManager::sClonableMessageParameters::mKeyboardMessageTypeId
static

◆ mPointerMessageTypeId

const fsS32 fsIInputManager::sClonableMessageParameters::mPointerMessageTypeId
static

The documentation for this struct was generated from the following files: