#include <fsIInputManager.h>
|
| enum | {
eKEY_CODE_ENTER = 13
, eKEY_CODE_BACKSPACE = '\b'
, eKEY_CODE_CURSOR_LEFT = 26
, eKEY_CODE_CURSOR_RIGHT = 27
,
eKEY_CODE_CURSOR_UP = 28
, eKEY_CODE_CURSOR_DOWN = 29
, eKEY_DPAD_LEFT = 30
, eKEY_DPAD_RIGHT = 31
,
eKEY_DPAD_UP = 32
, eKEY_DPAD_DOWN = 33
, eKEY_DPAD_CENTRE = 34
} |
| enum | { ePOINTER_TYPE_MOUSE = 0
, ePOINTER_TYPE_SINGLE_TOUCH
, ePOINTER_TYPE_MULTI_TOUCH
} |
◆ anonymous enum
| Enumerator |
|---|
| eKEY_CODE_ENTER | |
| eKEY_CODE_BACKSPACE | |
| eKEY_CODE_CURSOR_LEFT | |
| eKEY_CODE_CURSOR_RIGHT | |
| eKEY_CODE_CURSOR_UP | |
| eKEY_CODE_CURSOR_DOWN | |
| eKEY_DPAD_LEFT | |
| eKEY_DPAD_RIGHT | |
| eKEY_DPAD_UP | |
| eKEY_DPAD_DOWN | |
| eKEY_DPAD_CENTRE | |
◆ anonymous enum
| Enumerator |
|---|
| ePOINTER_TYPE_MOUSE | |
| ePOINTER_TYPE_SINGLE_TOUCH | |
| ePOINTER_TYPE_MULTI_TOUCH | |
◆ fsIInputManager()
| fsIInputManager::fsIInputManager |
( |
| ) |
|
|
protected |
◆ ~fsIInputManager()
| fsIInputManager::~fsIInputManager |
( |
| ) |
|
|
protectedvirtual |
◆ altEnterHandle()
| void fsIInputManager::altEnterHandle |
( |
| ) |
|
|
staticprotected |
◆ backendInstanceCreate()
◆ DPADKey()
◆ frameReady()
| fsS32 fsIInputManager::frameReady |
( |
fsS32 | pDeltaMs | ) |
|
◆ hasPhysicalKeyboardGet()
| virtual fsBool fsIInputManager::hasPhysicalKeyboardGet |
( |
| ) |
const |
|
pure virtual |
◆ initialiseDo()
| virtual void fsIInputManager::initialiseDo |
( |
| ) |
|
|
protectedpure virtual |
◆ keyDecode()
◆ keyDecodeDo()
| virtual fsBool fsIInputManager::keyDecodeDo |
( |
fsS32 & | pKeyCode | ) |
|
|
protectedpure virtual |
◆ keyDownEvent()
◆ keyEvent()
◆ keyUpEvent()
◆ maxInputPointsGet()
| fsS32 fsIInputManager::maxInputPointsGet |
( |
| ) |
const |
◆ messageDispatchLocal()
◆ mouseEvent()
◆ mousePosGet()
| fsPoint const & fsIInputManager::mousePosGet |
( |
| ) |
const |
◆ mouseUpDownEvent()
◆ ondDPADClickEvent()
| void fsIInputManager::ondDPADClickEvent |
( |
fsPoint | pPos, |
|
|
fsBool | pDown ) |
◆ pointerTypeGet()
| virtual fsS32 fsIInputManager::pointerTypeGet |
( |
| ) |
const |
|
pure virtual |
◆ pollKeys()
| virtual void fsIInputManager::pollKeys |
( |
| ) |
|
|
inlineprotectedvirtual |
◆ postCreateDo()
| void fsIInputManager::postCreateDo |
( |
| ) |
|
|
inlineoverrideprotectedvirtual |
◆ preDestroyDo()
| void fsIInputManager::preDestroyDo |
( |
| ) |
|
|
inlineoverrideprotectedvirtual |
◆ uninitialiseDo()
| virtual void fsIInputManager::uninitialiseDo |
( |
| ) |
|
|
protectedpure virtual |
◆ update()
| void fsIInputManager::update |
( |
fsS32 | pDeltaMs | ) |
|
◆ fsTSingletonBackend< fsIInputManager >
◆ mAltKeyDown
| fsBool fsIInputManager::mAltKeyDown |
|
protected |
◆ mCommandDown
| fsBool fsIInputManager::mCommandDown |
|
protected |
◆ mDPADDownMsg
◆ mDPADPresses
◆ mDPADUpMsg
◆ mFrameUpdateMsg
◆ mInputPoints
◆ mKeyDownMsg
◆ mKeysDown
◆ mKeyUpMsg
◆ mMaxInputPoints
| fsS32 fsIInputManager::mMaxInputPoints |
|
protected |
◆ mPointerDownMsg
◆ mPointerDownStealMsg
| const fsCUniqueId fsIInputManager::mPointerDownStealMsg |
|
static |
◆ mPointerMoveMsg
◆ mPointerUpMsg
◆ mPressedKeys
| std::vector<fsS32> fsIInputManager::mPressedKeys |
|
protected |
◆ mShiftKeyDown
| fsBool fsIInputManager::mShiftKeyDown |
|
protected |
◆ mTypedCharMsg
◆ mTypedChars
| std::vector<fsS32> fsIInputManager::mTypedChars |
|
protected |
The documentation for this class was generated from the following files: