#include <fsCParticleDataInstance.h>
◆ fsCParticleDataInstance()
| fsCParticleDataInstance::fsCParticleDataInstance |
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fsCParticleData * const | pParticleData | ) |
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◆ ~fsCParticleDataInstance()
| fsCParticleDataInstance::~fsCParticleDataInstance |
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◆ collectableCountGet()
| fsS32 fsCParticleDataInstance::collectableCountGet |
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const |
◆ collectableTypeGet()
| fsStr const & fsCParticleDataInstance::collectableTypeGet |
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const |
◆ emitterLifetimeGet()
| fsS32 fsCParticleDataInstance::emitterLifetimeGet |
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const |
◆ get()
◆ lifetimeGet()
| fsS32 fsCParticleDataInstance::lifetimeGet |
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const |
◆ linkedToEmitterGet()
| fsBool fsCParticleDataInstance::linkedToEmitterGet |
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const |
◆ maxParticlesGet()
| fsS32 fsCParticleDataInstance::maxParticlesGet |
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const |
◆ operator=()
◆ particleCacheCreate()
| void fsCParticleDataInstance::particleCacheCreate |
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std::vector< std::unique_ptr< fsIParticle > > & | pParticleCache | ) |
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◆ particleCloudRegister()
| void fsCParticleDataInstance::particleCloudRegister |
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fsIParticleCloud * | pSpawnCloud | ) |
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◆ particlesEmit()
| fsS32 fsCParticleDataInstance::particlesEmit |
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std::vector< std::unique_ptr< fsIParticle > > & | pParticleCache, |
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fsS32 | pNumToEmit, |
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const fsPoint & | pSpawnPosition, |
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fsCEntity * | pParentEnt ) const |
◆ particlesEmitPerSecondGet()
| fsF32 fsCParticleDataInstance::particlesEmitPerSecondGet |
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const |
◆ preRunPhaseGet()
| fsBool fsCParticleDataInstance::preRunPhaseGet |
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const |
◆ preRunPhaseSet()
| void fsCParticleDataInstance::preRunPhaseSet |
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fsBool | pState | ) |
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◆ preRunPhaseTimeGet()
| fsS32 fsCParticleDataInstance::preRunPhaseTimeGet |
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const |
◆ pulseGet()
| fsBool fsCParticleDataInstance::pulseGet |
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const |
The documentation for this class was generated from the following files: