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Fission FSN
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#include "fsILevelBasedAppCoreMain.h"#include <fsCore/fsIResourceNamePathAdjuster.h>#include <fsCore/src/debug/fsAssert.h>#include <fsAppCore/src/fsCAppMessageDispatcher.h>#include <fsAppCore/fsIRunningOrder.h>#include <fsAppCore/src/components/fsISubSceneComponent.h>#include <fsAudio/fsIAudioManager.h>#include <fs3d/fsC3dModelManager.h>#include <fs3d/fsC3dAnimationManager.h>#include <fsCore/fsIFile.h>#include <fsCore/fsIHardware.h>#include <fsCore/src/fsCAppSettings.h>#include <fsRenderer/src/fsCBrushManager.h>#include <fsRenderer/src/particles/fsCParticleDataManager.h>#include <fsRenderer/src/animatingSprite/fsCAnimationDataManager.h>#include <gfHogCore/src/gfCHogUserSavedData.h>#include <gfHogCore/gfIHogLevel.h>#include "../src/components/gui/fsIGuiComponent.h"#include "fsCLocalisedStrings.h"#include "fsCProfileManager.h"#include "fsCSoftwareCursor.h"#include "fsIInputManager.h"