#include <fsIRenderable.h>
◆ fsIRenderable()
| fsIRenderable::fsIRenderable |
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protecteddefault |
◆ ~fsIRenderable()
| virtual fsIRenderable::~fsIRenderable |
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protectedvirtualdefault |
◆ colourSet()
| void fsIRenderable::colourSet |
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const fsSColour4B & | pColour | ) |
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◆ colourSetDo()
| virtual void fsIRenderable::colourSetDo |
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const fsSColour4B & | pColour | ) |
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inlineprotectedvirtual |
◆ matrixApply()
| void fsIRenderable::matrixApply |
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const fsAffineMtx2d & | pRenderMatrix | ) |
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◆ matrixApplyDo()
| virtual void fsIRenderable::matrixApplyDo |
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const fsAffineMtx2d & | pRenderMatrix | ) |
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protectedpure virtual |
◆ render()
| void fsIRenderable::render |
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◆ renderDo()
| virtual void fsIRenderable::renderDo |
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protectedpure virtual |
◆ renderMatrixGet()
◆ mRenderMtx
The documentation for this class was generated from the following files: