#include <fsIRenderableQuantum.h>
◆ fsIRenderableQuantum()
| fsIRenderableQuantum::fsIRenderableQuantum |
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protected |
◆ ~fsIRenderableQuantum()
| fsIRenderableQuantum::~fsIRenderableQuantum |
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protectedvirtual |
◆ colourSetDo()
| void fsIRenderableQuantum::colourSetDo |
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const fsSColour4B & | pColour | ) |
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overrideprotectedvirtual |
◆ renderDataGet()
◆ renderDataRegister()
| void fsIRenderableQuantum::renderDataRegister |
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fsIRenderData * | pRenderData | ) |
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protected |
◆ renderDo()
| void fsIRenderableQuantum::renderDo |
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overrideprotectedvirtual |
The documentation for this class was generated from the following files: