Fission FSN
Loading...
Searching...
No Matches
gfCSlidasquareMinigameComponent Member List

This is the complete list of members for gfCSlidasquareMinigameComponent, including all inherited members.

acceptingInputGet() const overridegfCSlidasquareMinigameComponentprotectedvirtual
appSceneEntitiesWithComponentOfFamilyType() constfsIComponent
appSceneEntityNamed(const fsStr &pName) constfsIComponent
appSceneFirstEntityWithComponentOfFamilyType() constfsIComponent
completedGet() constgfIMinigameComponent
completionStateUpdate(fsBool pComplete, fsBool pCreateEffect)gfIMinigameComponentprotected
create(fsCEntity *pParent)gfCSlidasquareMinigameComponentprotectedstatic
cut(std::shared_ptr< fsCBrush > pTexture, gfIStencil *pStencil)gfCSlidasquareMinigameComponent
deserialise()fsIComponent
deserialiseDo() overridegfCSlidasquareMinigameComponentprotectedvirtual
ePRIORITY_DEBUG_MODAL enum valuefsIMessageListener
ePRIORITY_DEBUG_MODAL_BUTTON enum valuefsIMessageListener
ePRIORITY_DEBUG_WINDOW enum valuefsIMessageListener
ePRIORITY_NORMAL enum valuefsIMessageListener
ePRIORITY_SOFTWARE_CURSOR enum valuefsIMessageListener
ePRIORITY_TEXT_ENTRY enum valuefsIMessageListener
eSTATE_EVALUATING_GESTURE_TYPE enum valuefsIGestureHandlingComponentprotected
eSTATE_IN_DRAG_GESTURE enum valuefsIGestureHandlingComponentprotected
eSTATE_IN_PINCH_GESTURE enum valuefsIGestureHandlingComponentprotected
eSTATE_IN_TAP_GESTURE enum valuefsIGestureHandlingComponentprotected
eSTATE_MOUSE_OVER enum valuefsIGestureHandlingComponentprotected
eSTATE_NOT_IN_GESTURE enum valuefsIGestureHandlingComponentprotected
eSTATE_WAITING_FOR_ALL_POINTS_TO_RELEASE enum valuefsIGestureHandlingComponentprotected
finalise()fsIComponent
finaliseDo()fsIComponentinlineprotectedvirtual
fsCComponentFactory classgfCSlidasquareMinigameComponentfriend
fsIComponent(fsCEntity *pParent)fsIComponentprotected
fsIGestureHandlingComponent(fsCEntity *pParent, fsBool pHandleTaps, fsBool pHandleDragEvent, fsBool pHandlePinchEvents)fsIGestureHandlingComponentprotected
fsIMessageListener(fsS32 pPriority)fsIMessageListenerprotected
fsIMessageListenerComponent(fsCEntity *pParent)fsIMessageListenerComponent
fsIMessageListenerComponent(fsCEntity *pParent, fsS32 pPriority)fsIMessageListenerComponent
fullHomeLock() const overridegfCSlidasquareMinigameComponentprotectedvirtual
gestureReset()fsIGestureHandlingComponentprotected
gestureTypesSet(fsBool pHandleTaps, fsBool pHandleDragEvent, fsBool pHandlePinchEvents)fsIGestureHandlingComponentprotected
gfCRotateMinigameComponent(fsCEntity *pParent)gfCRotateMinigameComponentprotected
gfCSlidasquareMinigameComponent(fsCEntity *pParent)gfCSlidasquareMinigameComponentprotected
gfIMinigameComponent(fsCEntity *pParent, fsBool pHandleTaps, fsBool pHandleDragEvent, fsBool pHandlePinchEvents)gfIMinigameComponentprotected
gfIMinigameComponent(fsCEntity *pParent)gfIMinigameComponentprotected
grandparentGet() constfsIComponent
hintDo()gfIMinigameHintableinlinevirtual
hitTest(const fsPoint &pPos) constfsIGestureHandlingComponent
homeGet() const overridegfCSlidasquareMinigameComponentprotectedvirtual
indexCalculate()gfIMinigameComponentprotected
initialise(const fsCVariableTable &pVars)gfIMinigameComponent
fsIGestureHandlingComponent::initialise()fsIComponent
initialiseDo(const fsCVariableTable &pVars) overridegfCSlidasquareMinigameComponentprotectedvirtual
fsIGestureHandlingComponent::initialiseDo()fsIComponentinlineprotectedvirtual
initialiseFromVariableTable(const fsCVariableTable &pVars)fsIComponent
initialiseFromVariableTableDo(const fsCVariableTable &pVars)fsIComponentprotectedvirtual
inputSteal()fsIMessageListener
inputStealDo()fsIMessageListenerinlineprotectedvirtual
isActiveGet() constgfIMinigameHintableinlinevirtual
isHintableGet() const overridegfCRotateMinigameComponentvirtual
lessThan(const fsIMessageListener *pLHS, const fsIMessageListener *pRHS)fsIMessageListenerstatic
listenersDeregister()fsIMessageListener
listenersDeregisterDo() overridegfCSlidasquareMinigameComponentprotectedvirtual
listenersRegister()fsIMessageListener
listenersRegisterDo() overridegfCSlidasquareMinigameComponentprotectedvirtual
matrixApply()fsIComponent
matrixApplyDo()fsIComponentinlineprotectedvirtual
mClockwisegfCRotateMinigameComponentprotected
mCloneNamegfCSlidasquareMinigameComponentstatic
mCurrRotStepgfCRotateMinigameComponentprotected
mEntityPrefixgfCSlidasquareMinigameComponentstatic
messageProcess(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam)fsIMessageListener
messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) overridegfCSlidasquareMinigameComponentprotectedvirtual
mGesturePointsfsIGestureHandlingComponentprotected
mGestureStatefsIGestureHandlingComponentprotected
mHighlightedfsIGestureHandlingComponentprotected
mLevelCompleteWaitingForUserInputgfIMinigameComponentprotected
mLinkedClockwisegfCRotateMinigameComponentprotected
mLinkedRotCompgfCRotateMinigameComponentprotected
mLockHomeRotgfCRotateMinigameComponentprotected
mMouseDownTimegfCRotateMinigameComponentprotected
mNumPointsDownfsIGestureHandlingComponentprotected
mNumRotStepsgfCRotateMinigameComponentprotected
mPriorityfsIMessageListenerprotected
mRunningTimegfCRotateMinigameComponentprotected
mTypeIdgfCSlidasquareMinigameComponentstatic
parentGet() constfsIComponent
postLoad()fsIComponent
postLoadDo()fsIComponentinlineprotectedvirtual
prioritySet(fsS32 pPriority)fsIMessageListener
render()fsIComponent
renderDo()fsIComponentinlineprotectedvirtual
reset()fsIComponent
resetDo() overridegfCSlidasquareMinigameComponentprotectedvirtual
rotate()gfCRotateMinigameComponentprotected
serialise()fsIComponent
serialiseDo() overridegfCSlidasquareMinigameComponentprotectedvirtual
skip()gfIMinigameComponent
skipDo() overridegfCSlidasquareMinigameComponentprotectedvirtual
spriteRotate(fsBool pForwards, fsBool pInstant, fsBool pChainedCall=false)gfCRotateMinigameComponentprotected
stolenInputDo()fsIGestureHandlingComponentprotectedvirtual
tileSlide(fsS32 pDeltaMs)gfCSlidasquareMinigameComponentprotected
update(fsS32 pDeltaMs)fsIComponent
updateDo(fsS32 pDeltaMs) overridegfCSlidasquareMinigameComponentprotectedvirtual
~fsIComponent()fsIComponentprotectedvirtual
~fsIGestureHandlingComponent()fsIGestureHandlingComponentprotectedvirtual
~fsIMessageListener()fsIMessageListenerprotectedvirtual
~fsIMessageListenerComponent()fsIMessageListenerComponentvirtual
~gfCRotateMinigameComponent()gfCRotateMinigameComponentprotectedvirtual
~gfCSlidasquareMinigameComponent()gfCSlidasquareMinigameComponentprotectedvirtual
~gfIMinigameComponent()gfIMinigameComponentprotectedvirtual
~gfIMinigameHintable()gfIMinigameHintableinlinevirtual