|
Fission FSN
|
#include "gfCSimpleCoreMain.h"#include <memory>#include <fsCore/fsIFile.h>#include <fsCore/fsIResourceNamePathAdjuster.h>#include <fsCore/src/fsCAppSettings.h>#include <fsAppCore/src/components/gui/fsCNotificationsGui.h>#include <fsAppCore/fsIDisplay.h>#include <fsAppCore/src/fsCProfileManager.h>#include "gfCSimpleLevelComponent.h"#include <gfGameCore/src/gfCGameInventoryComponent.h>#include "gfComponents/components/gfCLevelCompleteCheckerComponent.h"#include "gfComponents/components/gfICollectableComponent.h"#include "gfComponents/components/gfCVisibilityStateComponent.h"#include "src/gfCHogCollectorsLevelComponent.h"#include "../components/gfCMaskComponent.h"#include <fsPlatform/iap/fsIapFactory.h>#include "../components/gui/debug/gfCDebugWindowGui.h"#include "../components/test/gfCAutoTestManager.h"#include "../components/gui/gfCButtonDelayComponent.h"#include "../components/gui/debug/gfCDebugMenuGui.h"#include "../src/gfCCollectionEffectFactory.h"#include "../src/gfCHogComponentFactory.h"#include "../src/gfCHogEntityFactory.h"#include "../src/gfCHogLevelComponent.h"#include "../src/gfCHogUserSavedData.h"#include "../src/gfCHogRunningOrder.h"#include <gfGameCore/src/gfCGameMessageDispatcher.h>#include <fsAppCore/src/fsCComponentFactory.h>#include <fsAppCore/src/fsCEntityFactory.h>