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Fission FSN
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#include "gfIHogLevel.h"#include <fsCore/src/fsCGlobalSavedData.h>#include <fsAudio/fsIAudioManager.h>#include <fsRenderer/src/components/fsCTextSpriteComponent.h>#include <fsRenderer/src/components/fsCSpriteComponent.h>#include <fsAppCore/src/fsCScreenFade.h>#include <fsAppCore/src/fsCLocalisedStrings.h>#include <fsAppCore/src/fsCGuiMessageDispatcher.h>#include <fsAppCore/src/fsCProfileManager.h>#include <fsAppCore/src/fsCAppMessageDispatcher.h>#include <gfComponents/components/gfCLevelCompleteCheckerComponent.h>#include <gfComponents/components/gfICollectableComponent.h>#include <gfComponents/components/gui/gfCAutoMinigameButtonComponent.h>#include <gfMinigameCore/components/gfISimpleCutterComponent.h>#include <gfMinigameCore/components/jigsaw/gfCJigsawMinigameComponent.h>#include <gfGameCore/src/gfCGameInventoryComponent.h>#include "components/gfCHogLevelLoaderComponent.h"#include <fsCore/fsIResourceNamePathAdjuster.h>#include "components/gui/debug/gfCDebugWindowGui.h"#include <gfGameCore/components/gfCConversationGui.h>#include "components/gui/gfCGameGui.h"#include "components/gui/gfCInGameCheatMenu.h"#include <gfGameCore/components/gfCPauseMenuGui.h>#include "components/levelSequencer/map/gfCLevelSequencerMapComponent.h"#include "src/gfCHogCoreMain.h"#include "src/gfCHogUserSavedData.h"#include "src/gfCInGameAdsManager.h"#include "src/fsCAutoMinigameLevelComponent.h"#include "src/gfCHogCollectorsLevelComponent.h"