Fission FSN
Loading...
Searching...
No Matches
gfCHogCoreMain.cpp File Reference
#include "gfCHogCoreMain.h"
#include <gfGameCore/src/gfCGameInventoryComponent.h>
#include "fsCAutoMinigameLevelComponent.h"
#include "gfCHogCollectorsLevelComponent.h"
#include "gfComponents/components/gfCLevelCompleteCheckerComponent.h"
#include "gfComponents/components/gfICollectableComponent.h"
#include "gfComponents/components/gfCVisibilityStateComponent.h"
#include "gfComponents/components/gui/gfCAutoMinigameButtonComponent.h"
#include "../components/gfCMaskComponent.h"
#include <memory>
#include <fsCore/fsIFile.h>
#include <fsCore/fsIResourceNamePathAdjuster.h>
#include <fsCore/src/fsCAppSettings.h>
#include <fsAppCore/src/components/gui/fsCNotificationsGui.h>
#include <fsAppCore/fsIDisplay.h>
#include <fsAppCore/src/fsCProfileManager.h>
#include <fsPlatform/iap/fsIapFactory.h>
#include "../components/gui/debug/gfCDebugWindowGui.h"
#include "../components/test/gfCAutoTestManager.h"
#include "../components/gui/gfCButtonDelayComponent.h"
#include "../components/gui/debug/gfCDebugMenuGui.h"
#include "gfCCollectionEffectFactory.h"
#include "gfCFirebaseAnalytics.h"
#include "gfCHogComponentFactory.h"
#include "gfCHogEntityFactory.h"
#include "gfCHogLevelComponent.h"
#include "gfCHogUserSavedData.h"
#include "gfCHogRunningOrder.h"
#include <gfGameCore/src/gfCGameMessageDispatcher.h>
#include <gfGameCore/components/gfCConversationGui.h>
#include <gfGameCore/components/gfCInventoryGui.h>
#include "../gfIHogLevel.h"
#include <fsAppCore/src/fsCComponentFactory.h>
#include <fsAppCore/src/fsCEntityFactory.h>
Include dependency graph for gfCHogCoreMain.cpp: