Here is a list of all functions with links to the classes they belong to:
- a -
- abort() : gfCHogCoreMain, gfCSimpleCoreMain, gfIHogLevel
- abortDo() : gfCHogLevelComponent, gfCSimpleLevelComponent, gfIHogLevel
- acceptingInputGet() : fsCButtonComponent, fsCCheckBoxComponent, fsCDragDropComponent, fsCRollOverButtonComponent, fsCSliderComponent, gfCFlipsawMinigameComponent, gfCJigsawHelpImage, gfCJigsawMinigameComponent, gfCJoinTheDotsMinigameComponent, gfCLevelSequencerMapLevelIconComponent, gfCNavigateComponent, gfCPairsMinigameComponent, gfCParkLensComponent, gfCRotateMinigameComponent, gfCSlidasquareMinigameComponent, gfCSpotTheDiffMinigameComponent, gfCSubSceneNavigateComponent, gfCSubSceneViewComponent, gfCWordSearchLensComponent, gfCWordTilesMinigameComponent
- achievementCallbackRegister() : gfCAchievementManager
- achievementCreate() : gfCBonusCollectionScreen
- achievementCriteriaMet() : gfCAchievementManager
- achievementDictionaryRegister() : gfCAchievementManager
- achievementFind() : gfCAchievementManager
- achievementKeyDecode() : gfCAchievementManager
- achievementRegister() : gfCAchievementManager
- achievementsCreate() : gfCAchievementsScreen
- achievementsCreateDo() : gfCAchievementsScreen, gfCBonusCollectionScreen
- achievementsDestroy() : gfCBonusCollectionScreen
- achievementsVisibilitySet() : gfCAchievementsScreen
- achievementsVisibilitySetDo() : gfCAchievementsScreen, gfCBonusCollectionScreen
- achievementUnlock() : gfCAchievementManager
- achievementUnlocked() : gfCAchievementManager
- actAdvance() : gfCHogCollectorsLevelComponent, gfCHogLevelComponent, gfCSimpleLevelComponent
- actionAdd() : gfCPurchaseManager
- actionSet() : fsCButtonComponent, fsCRollOverButtonComponent
- activate() : fsIParticle, gfCHOGHint, gfICollectableComponent, gfIPickListEntryGui
- activateDo() : fsCSilhouettePickListEntryGui, gfCCrossOutPickListEntryGui, gfCDropOffPickListEntryGui, gfCSingleItemPickListEntryGui, gfCTappableCollectableComponent, gfCWordSearchImageGroupPickListEntryGui, gfCWordSearchTiledPickListEntryGui, gfITextPickListEntryGui
- active() : gfCAutoTestManager
- activeAnimationSet() : fsC3dSprite
- activeAnimationSetDo() : fsC3dPathSprite, fsC3dSprite
- activeGet() : fsCParticleEmitterComponent, fsIParticle, gfCNavigateComponent
- activeGlowUpdate() : gfCLevelSequencerMapLevelComponent
- activeGuestCountGet() : gfCParkDaySim
- activePickAndPlaceStartPiece() : gfCJigsawMinigameComponent
- activeSet() : fsCAnimatingSpritePlayfirst, fsCAnimatingSpriteSpriter, fsCModalGuiComponent, fsIAnimatingSprite, gfCNavigateComponent
- adActive() : gfCInGameAdsManager
- AddAttribute() : fsXmlNode
- AddChild() : fsXmlNode
- addEdge() : Image2Map.TileMap
- addFilter() : doctest::Context
- addToSubScene() : gfCSubSceneNavigateComponent
- addToTail() : gfCDrawOrderStateComponent
- adjustPointerAcceleration() : fsCCursorInertia
- alignmentSet() : fsCNativeTextSprite, fsCTextSprite, fsITextRenderData, fsITextSpriteComponent
- alignmentSetDo() : fsCNativeTextSpriteRenderData, fsCTextSpriteComponent, fsITextRenderData, fsITextSpriteComponent
- alignToTrack() : fsC3dSprite, fsI3dModelData
- alignToTrackDo() : fsC3dModelData, fsI3dModelData
- allAchievementsUnlocked() : gfCAchievementManager
- allDataSave() : fsCProfileManager
- AllocAttribute() : fsXmlParser
- AllocNode() : fsXmlParser
- AllocTag() : fsXmlParser
- alphaBlendGet() : fsCMaterial
- alphaBlendModeSet() : fsCLine, fsCSprite, fsINative, fsISpriteRenderData
- alphaBlendModeSetDo() : fsCNativeLine, fsCNativeLineRenderData, fsCNativeSprite, fsCNativeSpriteRenderData, fsINative, fsISpriteRenderData
- alphaBlendSet() : fsCMaterial, fsISpriteComponent
- alphaBlendSetDo() : fsCSpriteComponent, fsISpriteComponent
- alphaByteGet() : fsSColour
- alphaChannelsCombine() : fsIImage
- alphaGet() : fsCTexture, fsIImage, fsITexture
- alphaValueGet() : fsCTexture, fsITexture
- altEnterHandle() : fsIInputManager
- anagramGet() : gfITextPickListEntryGui
- angleGet() : fsC3dSprite, fsINode, fsNCollision::fsICollisionBody
- angleGetDo() : fsNCollision::fsICollisionBody
- angleInitialise() : fsIParticle
- angleLoad() : fsCParticleRotateParameter
- angleSet() : fsC3dSprite, fsINode
- animatingGet() : fsCAnimatingSpriteComponent, fsIAnimatingSprite
- animationAdd() : fsC3dSprite
- animationDataSet() : fsCAnimatingSpriteComponent, fsIAnimatingSprite
- animationDataSetDo() : fsCAnimatingSpritePlayfirst, fsCAnimatingSpriteSpriter, fsIAnimatingSprite
- animationGet() : fsI3dSpriteRenderData
- animationInitialise() : gfCAnimCollectionEffectComponent
- animationManagerGet() : fsCAppCoreMain
- animationPlay() : fsCAnimatingSpriteComponent, fsIAnimatingSprite
- animationPlayDo() : fsCAnimatingSpriteSpriter, fsIAnimatingSprite
- animationSet() : fsCNative3dSprite, fsI3dModelData, fsI3dSpriteRenderData
- animationSetDo() : fsC3dModelData, fsC3dSpriteRenderData, fsI3dModelData, fsI3dSpriteRenderData
- animationSpeedSet() : fsCAnimatingSpriteComponent
- animationStartOffsetSet() : fsCAnimatingSpriteComponent
- appDataFolderGet() : fsCHardware, fsIHardware
- appHideEnable() : fsCHardwareImpl
- appIdSet() : gfCInGameAdsManager
- applyBonusesToRoundScore() : gfIRoundScoreGui
- applyCommandLine() : doctest::Context
- appOverlayEntityNamed() : fsCAppCoreMain
- appOverlaySceneGet() : fsCAppCoreMain
- Approx() : doctest::Approx
- appRunningTimeGet() : fsCAppCoreMain
- appRunningtTimeGet() : fsCGlobalSavedData
- appRunningtTimeSet() : fsCGlobalSavedData
- appSceneCreate() : fsCAppCoreMain
- appSceneEntitiesWithComponentOfFamilyType() : fsIComponent
- appSceneEntityNamed() : fsIComponent
- appSceneFirstEntityWithComponentOfFamilyType() : fsIComponent
- AssertData() : doctest::AssertData
- assetRead() : fsCZipFile, fsIZipFile
- associatedEntityNameGet() : fsITutorialEnabledComponent
- attBegin() : fsCXmlNode, fsIXmlNode
- attEnd() : fsCXmlNode, fsIXmlNode
- attribs_begin() : fsXmlNode
- attribs_end() : fsXmlNode
- audioExtensionAdjustDo() : fsCResourceNamePathAdjuster, fsIResourceNamePathAdjuster
- autoQuitDisable() : gfIAutoTestLevelUserInputComponent