Here is a list of all functions with links to the classes they belong to:
- d -
- dailyWagesGet() : gfCParkLevelComponent
- dataAdd() : fsCGraph< TValue >, fsCParticleData::fsSOscillationGraph
- dataSizeGet() : fsStr
- dayAdvance() : gfCParkLevelComponent
- dayIndexGet() : gfCParkLevelComponent
- dayRemainingMsGet() : gfCParkLevelComponent
- deactivate() : fsIParticle, gfCLevelSequencerMapLevelIconComponent, gfICollectableComponent, gfIPickListEntryGui
- deactivateDo() : fsCSilhouettePickListEntryGui, gfCCrossOutPickListEntryGui, gfCDropOffPickListEntryGui, gfCLockComponent, gfCSingleItemPickListEntryGui, gfCTappableCollectableComponent, gfCWordSearchImageGroupPickListEntryGui, gfCWordSearchTiledPickListEntryGui, gfITextPickListEntryGui
- debugGuiCreate() : fsCAppCoreMain, gfCHogCoreMain
- debugOkBoxCreate() : fsCConfirmBoxGui
- debugSettingsGet() : fsCAppSettings
- declineToRate() : fsReviewService
- declineToShare() : fsShareService, fsShareServiceAndroid
- decorationPlacedRecord() : gfCParkLevelComponent
- decorationPresentationPlace() : gfCParkLevelComponent
- defaultCameraFlagSet() : fsIDisplay
- defaultSpriteSet() : fsCButtonComponent, fsCRollOverButtonComponent
- deferredActivate() : gfCTutorialComponent
- deferredTutorialEntityEnable() : gfCTutorialSequencerComponent
- delayButtonsInitialise() : fsCGameGui
- demoEndNameGet() : gfCLevelSequencerMapComponent
- densityGet() : fsNCollision::fsICollisionFixture
- departureCountGet() : gfCParkDaySim
- departureGetByIndex() : gfCParkDaySim
- descriptionKeyGet() : gfICatalogueEntry
- deselect() : gfCGroupCollectableComponent
- deserialise() : fsIComponent, fsINode
- deserialiseDo() : fsCAnimatingSpriteComponent, fsCBarGuiComponent, fsCEntity, fsCSilhouettePickListEntryGui, fsIComponent, fsINode, gfCAnagramComponent, gfCAnagramController, gfCBonusEntityCountComponent, gfCCrossOutPickListEntryGui, gfCDraggableKeyComponent, gfCDrawOrderStateComponent, gfCDropOffPickListEntryGui, gfCFlipsawMinigameComponent, gfCFlipsawMiniGameLogicComponent, gfCInstantInventoryMiniGameLogicComponent, gfCJigsawMinigameComponent, gfCJoinTheDotsMinigameComponent, gfCLevelSequencerMapComponent, gfCLockComponent, gfCMinigameCompleteComponent, gfCPairsMinigameComponent, gfCPairsMiniGameLogicComponent, gfCPickListGui, gfCRotateMinigameComponent, gfCRoundCongratulationsGui, gfCRoundScoreGui, gfCSingleItemPickListEntryGui, gfCSlidasquareMinigameComponent, gfCSpotTheDiffMinigameComponent, gfCTappableCollectableComponent, gfCTutorialProgressionComponent, gfCWordSearchImageGroupPickListEntryGui, gfCWordSearchMinigameLogicComponent, gfCWordSearchTiledPickListEntryGui, gfCWordTilesMinigameComponent, gfICollectableComponent, gfICutterComponent, gfIHogLevel, gfIPickListEntryGui, gfITextPickListEntryGui
- deserialiseInit() : fsISerialisable
- deserialiseInitDo() : fsCSerialisableToStr, fsISerialisable
- deserialiseState() : gfCGameInventoryComponent
- designCanvasHeightGet() : fsIDisplay
- designCanvasWidthGet() : fsIDisplay
- desktopGet() : gfCJigsawLogicComponent
- desktopScreenModesEnumerateDo() : fsCDisplay, fsIDisplay
- desktopScreenModeSetDo() : fsCDisplay, fsIDisplay
- destroy() : doctest::detail::ContextScopeBase, fsCAppCoreMain, fsCLocalisedStrings, fsCPlatformSystem, fsCProfileManager, fsIFacebook, fsIFlurryManager, fsINode, fsIRenderDataFactory, fsIRenderer, fsNCollision::fsICollisionFixture, fsNCollision::fsICollisionShape, fsNCollision::fsICollisionWorld, fsTSingleton< T >, fsTSingletonBackend< T >, gfCAchievementManager, gfCAutoTestManager, gfCGameMessageDispatcher, gfCPurchaseManager, gfICollectionEffectFactory
- determinantGet() : fsAffineMtx2d
- difficultyGet() : fsCUserSavedData
- difficultySet() : fsCUserSavedData
- dimensionsGet() : fsCBrush, fsIImage
- directionGet() : fsI3dLight
- dirtyStateClear() : fsCInputPoint
- dirtyTextProcess() : fsITextRenderData
- dirtyTextProcessDo() : fsCNativeTextSpriteRenderData, fsCVertexStreamTextSpriteRenderData, fsITextRenderData
- display() : fsITextEntryRenderData
- displayGet() : fsCAppCoreMain
- displayIsWideScreenGet() : fsIDisplay
- displayTypeIsDesktopGet() : fsCDisplay, fsIDisplay
- distanceBetweenPoints() : fsCArcLineTrailComponent, fsCHookedLineTrailComponent
- doAlphaChannelsCombine() : fsCImage, fsIImage
- doAlphaGet() : fsCImage, fsIImage
- doBlend() : fsCTexture, fsITexture
- doCloneSubSection() : fsCImage, fsCTexture, fsIImage, fsITexture
- doCreate() : fsCImage, fsIImage
- doCreateFromAlpha8Data() : fsCImage, fsIImage
- doCut() : fsCFlipsawCutterComponent, gfCJigsawComponentCutter, gfCRotateCutterComponent, gfCSlidasquareCutterComponent, gfICutterComponent
- doDimensionsGet() : fsCImage, fsIImage
- doLevelCreate() : gfCHogLevelComponent, gfCSimpleLevelComponent, gfIHogLevel
- doLevelStateRestore() : gfIHogLevel
- doLoad() : gfCJigsawStencil, gfIStencil
- doOnDragEnd() : gfCWordSearchLensComponent, gfILensComponent, gfIOpaqueLensComponent
- doOnDragMove() : gfILensComponent, gfIOpaqueLensComponent
- doOnDragStart() : gfILensComponent, gfIOpaqueLensComponent
- doOnPinchEnd() : gfILensComponent
- doOnPinchMove() : gfILensComponent
- doOnPinchStart() : gfILensComponent
- doOnTap() : gfCSubSceneViewComponent, gfCWordSearchLensComponent, gfILensComponent, gfIOpaqueLensComponent
- doPixelGet() : fsCImage, fsIImage
- doPixelSet() : fsCImage, fsCTexture, fsIImage, fsITexture
- doPostEntityCreation() : fsCAutoMinigameLevelComponent, gfIHogLevel
- doPremultipliedAlphaReverse() : fsCImage, fsIImage
- doSave() : gfCJigsawStencil, gfIStencil
- doSetup() : fsCFlipsawCutterComponent, gfCJigsawComponentCutter, gfCRotateCutterComponent, gfCSlidasquareCutterComponent, gfICutterComponent
- doTextureCopyInto() : fsCImage, fsCTexture, fsIImage, fsITexture
- doTextureCopyThroughStencil() : fsCImage, fsCTexture, fsIImage, fsITexture
- doUserInputReplicate() : gfCAutoTestLevelLoadComponent, gfCAutoTestLevelPlayComponent, gfCAutoTestLoadGuis, gfIAutoTestLevelUserInputComponent
- downcase() : fsStr
- downcased() : fsCVariableTable
- downStateDirtyGet() : fsCInputPoint
- DPADKey() : fsIInputManager
- dragDropEntityCreate() : fsCDragDropComponent
- dragStart() : fsCDragDropComponent
- drain() : fsCBarGuiComponent, fsCButtonDelayComponent
- drawableEntitiesCreate() : gfCDrawOrderControllerComponent
- drawOrderlSet() : gfCDebugJustCollectablesView
- drawOrderStateCreate() : gfCDrawOrderControllerComponent
- drawOrderStateRestore() : gfCDrawOrderControllerComponent
- drawOrderStep() : gfCDebugJustCollectablesView
- drawOrderToggle() : gfCDebugJustCollectablesView
- drawXGet() : gfIStencil
- drawYGet() : gfIStencil
- drop() : fsGrid< fsTCell >
- dropPiece() : gfCDrawOrderControllerComponent
- dynamicBodyCreate() : fsNCollision::fsICollisionWorld
- dynamicBodyDestroy() : fsNCollision::fsICollisionWorld