Here is a list of all functions with links to the classes they belong to:
- r -
- randomAnimPlay() : fsC3dSprite
- randomRangeLoad() : fsCParticleParameterModifier
- randomRangeLoadDo() : fsCParticleParameter
- rangeSet() : fsCParticleData::fsSOscillationGraph
- rated() : fsReviewService
- rateLater() : fsReviewService
- rawBrushesFinalise() : fsCBrushManager
- rawSequenceGet() : fsILevelBasedAppCoreMain, fsIRunningOrder
- rbegin() : fsGrid< fsTCell >
- react() : doctest::detail::MessageBuilder, doctest::detail::ResultBuilder
- read() : fsCStringsFile
- readMap() : MapWriter.TileMap
- readTiles() : MapWriter.Tileset
- recolour() : fsCRenderTexture, fsIRenderableTexture, fsIRenderTextureRenderData
- recolourDo() : fsCNativeRenderTexture, fsCNativeRenderTextureRenderData, fsIRenderableTexture, fsIRenderTextureRenderData
- recordingGet() : fsCInputSession
- redByteGet() : fsSColour
- Release() : fsCXmlFileReader
- Remaining() : fsCXmlFileReader
- remainingParticleCountGet() : fsCParticleEmitter, fsCParticleEmitterComponent
- removeKeysContaining() : fsCVariableTable
- removeXmlTags() : fsStr
- rend() : fsGrid< fsTCell >
- render() : fsCAppCoreMain, fsCRenderJobLine, fsCRenderJobRenderTextures, fsCRenderJobSprite3d, fsCRenderJobSprites, fsCRenderJobText, fsCRenderJobTextEntry, fsCSpriteFrame, fsI3dSpriteRenderData, fsIComponent, fsINative, fsINode, fsIParticle, fsIRenderable, fsIRenderData, fsIRenderJob, fsNCollision::fsICollisionWorld
- renderDataCreate() : fsIRenderDataFactory
- renderDataGet() : fsC3dScene, fsCLine, fsCMovieSprite, fsCRenderTexture, fsCSprite, fsCTextEntry, fsCTextSprite, fsIRenderableQuantum
- renderDataRegister() : fsIRenderableQuantum
- renderDo() : fsC3dSceneSprite, fsC3dSceneSpriteComponent, fsC3dSpriteRenderData, fsCAnimatingSpriteComponent, fsCAnimatingSpritePlayfirst, fsCAnimatingSpriteSpriter, fsCAnimationParticle, fsCBarGuiComponent, fsCButtonDelayComponent, fsCDragDropComponent, fsCEndMenuGui, fsCEntity, fsCGameGui, fsCMapGui, fsCMovieSpriteComponent, fsCNative3dScene, fsCNative3dSceneRenderData, fsCNative3dSprite, fsCNativeLine, fsCNativeLineRenderData, fsCNativeMovieSprite, fsCNativeMovieSpriteRenderData, fsCNativeRenderTexture, fsCNativeRenderTextureRenderData, fsCNativeSprite, fsCNativeSpriteRenderData, fsCNativeTextEntry, fsCNativeTextEntryRenderData, fsCNativeTextSprite, fsCNativeTextSpriteRenderData, fsCParticleEmitter, fsCParticleEmitterComponent, fsCParticleParticle, fsCScreenFadeComponent, fsCSpriteComponent, fsCSpriteParticle, fsCTextEntry, fsCTextEntryComponent, fsCTextSpriteComponent, fsI3dSpriteRenderData, fsIComponent, fsILineRenderData, fsINative, fsINode, fsIParticle, fsIRenderable, fsIRenderableQuantum, fsIRenderData, fsIRenderTextureRenderData, fsISpriteRenderData, fsITextEntryRenderData, fsITextRenderData, fsNCollision::fsICollisionWorld, gfCAnimCollectionEffectComponent, gfCDiaryGui, gfCFadeCollectionEffectComponent, gfCGhostSpriteComponent, gfCHogLevelComponent, gfCLevelSequencerMapComponent, gfCLevelSequencerMapLevelIconComponent, gfCParticleCollectionEffectComponent, gfCSimpleLevelComponent, gfCSubSceneExitComponent
- renderEffectRefresh() : gfCHogLevelComponent
- renderMatrixApply() : fsCSpriteFrame, fsIParticle
- renderMatrixGet() : fsIDisplay, fsINode, fsIRenderable
- renderScene() : fsC3dSceneSprite
- renderTexturedAddToBatch() : fsIRenderer
- repairArmedGet() : gfCParkLevelComponent
- repairArmedSet() : gfCParkLevelComponent
- repairBegin() : gfCSlotSim
- repairingGet() : gfCSlotSim
- repairTimeMsSet() : gfCParkDaySim
- replace() : fsIRunningOrder
- replaceAll() : fsStr
- replaceDo() : fsIRunningOrder, gfCHogRunningOrder, gfCParkRunningOrder
- replaceFirst() : fsStr
- report_query() : doctest::IReporter
- reputationAfterDayGet() : gfCDayEconomySim
- requestReview() : fsReviewService
- requestShare() : fsShareService, fsShareServiceAndroid
- reset() : fsCZoom, fsIAnimatingSprite, fsIComponent, fsINode, gfCParkGuestViewComponent
- resetDo() : fsCAnimatingSpriteComponent, fsCAnimatingSpritePlayfirst, fsCAnimatingSpriteSpriter, fsCButtonDelayComponent, fsCEntity, fsCTextEntryComponent, fsIAnimatingSprite, fsIComponent, fsINode, fsITransformationComponent, gfCDraggableKeyComponent, gfCFlipsawMinigameComponent, gfCFlipsawMiniGameLogicComponent, gfCGhostSpriteComponent, gfCInstantInventoryMiniGameLogicComponent, gfCJigsawDeckComponent, gfCJigsawMinigameComponent, gfCPairsMiniGameLogicComponent, gfCPhotographableComponent, gfCRoundCongratulationsGui, gfCSlidasquareMinigameComponent, gfCWordSearchMinigameLogicComponent, gfICollectableComponent, gfIHogLevel, gfIMinigameComponent, gfIPickListEntryGui
- resetForNewPlayer() : fsCUserSavedData
- resetForNewPlayerDo() : fsCUserSavedData, gfCHogUserSavedData
- resetGameProgress() : fsCUserSavedData
- resetGameProgressDo() : fsCUserSavedData, gfCHogUserSavedData
- resetToDefaults() : fsISavedData
- resetToDefaultsDo() : fsCGlobalSavedData, fsCUserSavedData, fsISavedData, gfCHogUserSavedData
- resize() : fsCRenderTexture, fsIRenderableTexture, fsIRenderTextureRenderData
- resizeDo() : fsCNativeRenderTexture, fsCNativeRenderTextureRenderData, fsIRenderableTexture, fsIRenderTextureRenderData
- resolvedSceneConfigGet() : fsIRunningOrder
- restorePurchases() : com.casualarts.uk.fsPlatform.FsPlatformIapBridge, fsIapService
- Result() : doctest::detail::Result
- ResultBuilder() : doctest::detail::ResultBuilder
- resume() : fsCMusicInstance, fsCSoundEffectInstance, fsIAudioManager, fsIMusicInstance, fsISoundEffectInstance
- resumeRequestedGet() : gfCTimeCoreMain
- retinaScaleFactorGet() : fsIDisplay
- reverseGet() : fsITransformationComponent
- reverseSet() : fsITransformationComponent
- rewardAdShow() : gfCInGameAdsManager
- rewardSequencFileNameGetIfActive() : gfCHogCollectorsLevelComponent, gfCHogLevelComponent, gfCSimpleLevelComponent
- rewardUnlockAdCancel() : gfCInGameAdsManager
- rewardUnlockAdShow() : gfCInGameAdsManager
- rewardUnlockAvailable() : gfCInGameAdsManager
- rewardUnlockInFlight() : gfCInGameAdsManager
- rfind() : doctest::String, fsStr
- rGet() : fsRect
- rightEdgeEntryAdd() : gfCDebugWindowGui
- rightGroove() : gfCJigsawStencilTextures
- rightTongue() : gfCJigsawStencilTextures
- rndF32Get() : fsCParticleData, fsCParticleParameterModifier
- rndSeedDo() : fsCHardware, fsIHardware
- rollOverCandidateDeRegister() : gfCTaskComponent
- rollOverCandidateRegister() : gfCTaskComponent
- rollOverCandidatesCheck() : fsCRollOverGui
- rollOverSet() : gfCLevelSequencerMapLevelComponent
- rootGet() : gfCDrawOrderStateComponent, gfCJigsawCluster
- rootNodeGet() : fsCXmlParser, fsIXmlParser
- rotate() : gfCRotateMinigameComponent
- rowsGet() : fsGrid< fsTCell >
- rowStrideGet() : fsGrid< fsTCell >
- run() : doctest::Context
- runningOrderCreate() : fsILevelBasedAppCoreMain, gfCHogCoreMain, gfCSimpleCoreMain, gfCTimeCoreMain
- runningOrderReplace() : fsILevelBasedAppCoreMain, gfCHogCoreMain, gfCSimpleCoreMain, gfCTimeCoreMain
- runningTimeGet() : fsCAppTimer
- runningTimeSet() : fsCAppTimer
- runsForeverGet() : fsCParticleEmitter
- runtimeSlotGetByIndex() : gfCParkLevelComponent
- runtimeSlotPositionGet() : gfCParkLevelComponent