Here is a list of all functions with links to the classes they belong to:
- m -
- mainMenuGuiCreate() : gfCHogCoreMain, gfCTimeCoreMain
- mapLevelGet() : gfIHogLevel
- mapPixelToLocal() : fsNTileMap::fsCView
- mapToView() : fsNTileMap::fsCView
- maskFileLoad() : fsITexture
- maskImageLoad() : fsCTexture
- maskKeyCheckProviderSet() : gfCVisibilityStateComponent
- maskTexturePageLoad() : fsCBrushManager
- matchingSiblingsGet() : gfCPairsMinigameComponent
- materialGet() : fsISpriteRenderData
- matrixApply() : fsIComponent, fsINative, fsIRenderable, fsIRenderData
- matrixApplyDo() : fsC3dSceneSprite, fsC3dSceneSpriteComponent, fsC3dSpriteRenderData, fsCAnimatingSpriteComponent, fsCAnimatingSpritePlayfirst, fsCAnimatingSpriteSpriter, fsCAnimationParticle, fsCBarGuiComponent, fsCButtonDelayComponent, fsCDragDropComponent, fsCLine, fsCMovieSprite, fsCMovieSpriteComponent, fsCNative3dScene, fsCNative3dSceneRenderData, fsCNative3dSprite, fsCNativeLine, fsCNativeLineRenderData, fsCNativeMovieSprite, fsCNativeMovieSpriteRenderData, fsCNativeRenderTexture, fsCNativeRenderTextureRenderData, fsCNativeSprite, fsCNativeSpriteRenderData, fsCNativeTextEntry, fsCNativeTextSprite, fsCNativeTextSpriteRenderData, fsCParticleEmitter, fsCParticleEmitterComponent, fsCParticleParticle, fsCRenderTexture, fsCScreenFadeComponent, fsCSprite, fsCSpriteComponent, fsCSpriteParticle, fsCTextEntry, fsCTextSprite, fsCTextSpriteComponent, fsCVertexStreamLineRenderData, fsCVertexStreamSpriteRenderData, fsCVertexStreamTextSpriteRenderData, fsIComponent, fsINative, fsIParticle, fsIRenderable, fsIRenderData, fsITextRenderData, gfCAnimCollectionEffectComponent, gfCFadeCollectionEffectComponent, gfCGhostSpriteComponent, gfCParticleCollectionEffectComponent, gfCSubSceneExitComponent
- matrixDirtyGet() : fsINode
- matrixTranslateXGet() : fsCSpriteFrame
- matrixTranslateYGet() : fsCSpriteFrame
- matrixUpdate() : fsINode
- matrixUpdateIfDirty() : fsINode
- maxGuestsGet() : gfCArrivalDirectorSim
- maxGuestsSet() : gfCArrivalDirectorSim
- maxInputPointsGet() : fsIInputManager
- maxParticlesGet() : fsCParticleData, fsCParticleDataInstance
- maxQueueLengthSet() : gfCSlotSim
- maxScale() : fsCZoom
- megaHintPressed() : gfCFirebaseAnalytics
- merge() : fsCComponentFactory, fsCEntityFactory, fsCVariableTable
- messageAdd() : fsCInputSession
- MessageBuilder() : doctest::detail::MessageBuilder
- messageDispatch() : fsIMessageDispatcher
- messageDispatchDo() : fsCGuiMessageDispatcher, fsIMessageDispatcher, gfCGameMessageDispatcher
- messageDispatchersCreateDo() : fsCAppCoreMain, gfCHogCoreMain, gfCSimpleCoreMain, gfCTimeCoreMain
- messageDispatchersDestroyDo() : fsCAppCoreMain, gfCHogCoreMain, gfCSimpleCoreMain, gfCTimeCoreMain
- messageDispatchLocal() : fsIInputManager
- messagePop() : fsCInputSession
- messageProcess() : fsIMessageListener
- messageProcessDo() : fsCBarGuiComponent, fsCButtonDelayComponent, fsCCursorInertia, fsCGameGui, fsCInGameCheatMenu, fsCInventoryGui, fsCMainMenuGui, fsCMapGui, fsCModalGuiComponent, fsCPlayerMovementComponent, fsCRollOverButtonComponent, fsCRollOverGui, fsCSplashScreenGui, fsCTextEntryComponent, fsIActorMovementComponent, fsICursor, fsIDebug, fsIFlurryManager, fsIGestureHandlingComponent, fsIMessageListener, fsNCollision::fsCImpulseComponent, gfCAnagramComponent, gfCAnagramController, gfCAutoTestLevelPlayComponent, gfCAutoTestManager, gfCBonusEntityCountComponent, gfCChapterMenuGui, gfCChoosePlayerGui, gfCCommodityButtonComponent, gfCConversationGui, gfCDebugMenuGui, gfCDebugWindowGui, gfCDiaryGui, gfCDraggableKeyComponent, gfCFlipsawMinigameComponent, gfCFlipsawMiniGameLogicComponent, gfCGameInventoryComponent, gfCGeneratedHogSubSceneComponent, gfCGhostSpriteComponent, gfCGroupCollectableComponent, gfCHogCollectorsLevelComponent, gfCHogLevelComponent, gfCHotComponent, gfCInstantInventoryMiniGameLogicComponent, gfCJigsawDrawerComponent, gfCJigsawHelpImage, gfCJigsawLogicComponent, gfCJigsawMinigameComponent, gfCJigsawMinigameGui, gfCJoinTheDotsMinigameComponent, gfCLevelCompleteCheckerComponent, gfCLevelSequencerMapComponent, gfCLevelSequencerMapLevelIconComponent, gfCLevelSequencerMinigameComponent, gfCLockComponent, gfCMiniGameGui, gfCMinigameWordComponent, gfCNewPlayerGui, gfCOptionsGui, gfCPairsMinigameComponent, gfCPairsMiniGameLogicComponent, gfCParallaxComponent, gfCParkClearComponent, gfCParkLevelComponent, gfCParkOfficeTapComponent, gfCParkPlacementComponent, gfCParkSlotStaffComponent, gfCPhotographableComponent, gfCPickListGui, gfCPlayerSlotGui, gfCRotateMinigameComponent, gfCRoundCongratulationsGui, gfCRoundScoreGui, gfCSimpleLevelComponent, gfCSlidasquareMinigameComponent, gfCSpotTheDiffMinigameComponent, gfCSubSceneComponent, gfCSubSceneExitComponent, gfCSubSceneNavigateComponent, gfCSubSceneViewComponent, gfCTappableCollectableComponent, gfCTaskComponent, gfCTaskNoteGuiComponent, gfCTrapComponent, gfCTutorialProgressionComponent, gfCTutorialSequencerComponent, gfCVisibilityStateComponent, gfCWordSearchImageGroupPickListEntryGui, gfCWordSearchMinigameLogicComponent, gfCWordTilesMinigameComponent, gfCWordTilesTileMinigameComponent, gfIAutoTestLevelUserInputComponent, gfICatalogueGui, gfICollectableComponent, gfIHogLevel, gfIMinigameComponent, gfIMinigameLogic, gfIPickListEntryGui, gfIRoundScoreGui, gfITextPickListEntryGui
- messageReady() : fsCInputSession
- messageTextGet() : fsCConfirmBoxGui
- midCollectionHandle() : gfCLockComponent, gfICollectableComponent
- midPoint() : fsCArcLineTrailComponent, fsCHookedLineTrailComponent
- miniGameCheck() : gfCRoundScoreGui
- minigameEntitiesCreate() : gfCRotateCutterComponent, gfICutterComponent
- minigameEntitiesGet() : gfIHogLevel
- miniGameLevel() : fsCTotalScoreLevel
- minigamePieceNameGet() : fsCFlipsawCutterComponent, gfCJigsawComponentCutter, gfCRotateCutterComponent, gfCSlidasquareCutterComponent, gfICutterComponent
- minigameSkip() : fsCGameGui
- miniGameSkipGet() : fsCGameGui
- minigameTypeGet() : gfCAutoMinigameButtonComponent
- minigameTypeSet() : gfCAutoMinigameButtonComponent
- minZoomGet() : fsCZoom
- modelFilenameGet() : fsC3dModelData, fsI3dModelData
- modelMatrixSet() : fsI3dSpriteRenderData
- modelMatrixSetDo() : fsI3dSpriteRenderData
- modify() : fsIResourceNamePathAdjuster
- mouseDown() : fsCRollOverButtonComponent::fsCRollOverAction
- mouseEvent() : fsIInputManager
- mousePosGet() : fsIInputManager
- mouseUp() : fsCRollOverButtonComponent::fsCRollOverAction
- mouseUpDownEvent() : fsIInputManager
- multiLingualBuildGet() : fsCLocaleOptions
- multipleAppInstances() : fsCHardware, fsIHardware
- multiplierGet() : fsCStreakMultiplierGuiComponent
- musicPlay() : fsIAudioManager
- musicStop() : fsIAudioManager
- musicVolumeSet() : fsIAudioManager